Searched refs:shaderState (Results 1 – 4 of 4) sorted by relevance
/external/angle/src/libANGLE/capture/ |
D | frame_capture_utils.cpp | 984 void SerializeShaderState(JsonSerializer *json, const gl::ShaderState &shaderState) in SerializeShaderState() argument 987 json->addString("Label", shaderState.getLabel()); in SerializeShaderState() 988 json->addCString("Type", gl::ShaderTypeToString(shaderState.getShaderType())); in SerializeShaderState() 989 json->addScalar("Version", shaderState.getShaderVersion()); in SerializeShaderState() 990 json->addString("TranslatedSource", shaderState.getTranslatedSource()); in SerializeShaderState() 991 json->addVectorAsHash("CompiledBinary", shaderState.getCompiledBinary()); in SerializeShaderState() 992 json->addString("Source", shaderState.getSource()); in SerializeShaderState() 993 SerializeWorkGroupSize(json, shaderState.getLocalSize()); in SerializeShaderState() 994 SerializeShaderVariablesVector(json, shaderState.getInputVaryings()); in SerializeShaderState() 995 SerializeShaderVariablesVector(json, shaderState.getOutputVaryings()); in SerializeShaderState() [all …]
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/external/deqp/framework/opengl/ |
D | gluShaderProgram.cpp | 520 glw::GLint shaderState; in setBinary() local 521 gl.getShaderiv(shaders[shaderNdx]->getShader(), GL_SPIR_V_BINARY_ARB, &shaderState); in setBinary() 524 DE_ASSERT(shaderState == GL_TRUE); in setBinary()
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/external/deqp/external/openglcts/modules/gl/ |
D | gl4cGlSpirvTests.cpp | 748 GLint shaderState; in iterate() local 749 gl.getShaderiv(shader->getShader(), GL_SPIR_V_BINARY_ARB, &shaderState); in iterate() 751 if (shaderState != GL_TRUE) in iterate() 802 gl.getShaderiv(shader->getShader(), GL_SPIR_V_BINARY_ARB, &shaderState); in iterate() 804 if (shaderState != GL_FALSE) in iterate()
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/external/mesa3d/src/gallium/drivers/svga/include/ |
D | svga3d_dx.h | 1788 } shaderState[SVGA3D_NUM_SHADERTYPE]; member
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