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Searched refs:shader_debug_log (Results 1 – 6 of 6) sorted by relevance

/external/mesa3d/src/gallium/drivers/iris/
Diris_screen.c822 screen->compiler->shader_debug_log = iris_shader_debug_log; in iris_screen_create()
/external/mesa3d/src/intel/compiler/
Dbrw_compiler.h94 void (*shader_debug_log)(void *, const char *str, ...) PRINTFLIKE(2, 3); member
Dbrw_vec4_generator.cpp2209 compiler->shader_debug_log(log_data, in generate_code()
Dbrw_fs_generator.cpp2681 compiler->shader_debug_log(log_data, in generate_code()
/external/mesa3d/src/mesa/drivers/dri/i965/
Dintel_screen.c2815 screen->compiler->shader_debug_log = shader_debug_log_mesa; in intelInitScreen2()
/external/mesa3d/src/intel/vulkan/
Danv_device.c507 device->compiler->shader_debug_log = compiler_debug_log; in anv_physical_device_try_create()