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Searched refs:shader_perf_log (Results 1 – 10 of 10) sorted by relevance

/external/mesa3d/src/intel/compiler/
Dbrw_debug_recompile.c36 c->shader_perf_log(log, " %s %d->%d\n", name, a, b); in key_debug()
47 c->shader_perf_log(log, " %s %f->%f\n", name, a, b); in key_debug_float()
114 c->shader_perf_log(log, " something else\n"); in debug_vs_recompile()
132 c->shader_perf_log(log, " something else\n"); in debug_tcs_recompile()
147 c->shader_perf_log(log, " something else\n"); in debug_tes_recompile()
159 c->shader_perf_log(log, " something else\n"); in debug_gs_recompile()
193 c->shader_perf_log(log, " something else\n"); in debug_fs_recompile()
205 c->shader_perf_log(log, " something else\n"); in debug_cs_recompile()
216 c->shader_perf_log(log, " No previous compile found...\n"); in brw_debug_key_recompile()
Dbrw_compiler.h95 void (*shader_perf_log)(void *, const char *str, ...) PRINTFLIKE(2, 3); member
Dbrw_fs.cpp718 compiler->shader_perf_log(log_data, in limit_dispatch_width()
8022 compiler->shader_perf_log(log_data, in allocate_registers()
8860 compiler->shader_perf_log(log_data, in brw_compile_fs()
8886 compiler->shader_perf_log(log_data, in brw_compile_fs()
8893 compiler->shader_perf_log(log_data, "SIMD32 shader inefficient\n"); in brw_compile_fs()
9245 compiler->shader_perf_log(log_data, in brw_compile_cs()
9295 compiler->shader_perf_log(log_data, in brw_compile_cs()
Dbrw_vec4.cpp2788 compiler->shader_perf_log(log_data, in run()
/external/mesa3d/src/gallium/drivers/iris/
Diris_screen.c823 screen->compiler->shader_perf_log = iris_shader_perf_log; in iris_screen_create()
Diris_program.c1039 c->shader_perf_log(&ice->dbg, "Recompiling %s shader for program %s: %s\n", in iris_debug_recompile()
/external/mesa3d/src/mesa/drivers/dri/i965/
Dbrw_program.c965 compiler->shader_perf_log(brw, "Recompiling %s shader for program %d\n", in brw_debug_recompile()
Dintel_screen.c2816 screen->compiler->shader_perf_log = shader_perf_log_mesa; in intelInitScreen2()
/external/mesa3d/src/intel/vulkan/
Danv_device.c508 device->compiler->shader_perf_log = compiler_perf_log; in anv_physical_device_try_create()
/external/mesa3d/docs/relnotes/
D19.1.0.rst3338 - iris: Make shader_perf_log print to stderr if INTEL_DEBUG=perf is set