Searched refs:shaderstring (Results 1 – 1 of 1) sorted by relevance
245 vk::ProgramBinary* shadercacheLoad (const std::string& shaderstring, const char* shaderCacheFilenam… in shadercacheLoad() argument247 deUint32 hash = shadercacheHash(shaderstring.c_str()); in shadercacheLoad()284 diff = shaderstring != std::string(source); in shadercacheLoad()307 void shadercacheSave (const vk::ProgramBinary* binary, const std::string& shaderstring, const char*… in shadercacheSave() argument311 deUint32 hash = shadercacheHash(shaderstring.c_str()); in shadercacheSave()350 diff = shaderstring != std::string(source); in shadercacheSave()378 chunksize = 4 + 4 + 4 + 4 + length + 4 + (deUint32)shaderstring.length(); in shadercacheSave()384 length = (deUint32)shaderstring.length(); in shadercacheSave()386 fwrite(shaderstring.c_str(), 1, length, file); in shadercacheSave()394 void getCompileEnvironment (std::string& shaderstring) in getCompileEnvironment() argument[all …]