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Searched refs:shd_text (Results 1 – 3 of 3) sorted by relevance

/external/virglrenderer/src/
Dvrend_renderer.h141 const char *shd_text, uint32_t offlen, uint32_t num_tokens,
Dvrend_decode.c72 const uint8_t *shd_text; in vrend_decode_create_shader() local
124 shd_text = get_buf_ptr(buf, shader_offset); in vrend_decode_create_shader()
125 …ret = vrend_create_shader(ctx, handle, &so_info, req_local_mem, (const char *)shd_text, offlen, nu… in vrend_decode_create_shader()
Dvrend_renderer.c3550 const char *shd_text, uint32_t offlen, uint32_t num_tokens, in vrend_create_shader() argument
3603 memcpy(sel->tmp_buf, shd_text, pkt_length * 4); in vrend_create_shader()
3639 memcpy(sel->tmp_buf + sel->buf_offset, shd_text, pkt_length * 4); in vrend_create_shader()
3644 shd_text = sel->tmp_buf; in vrend_create_shader()
3653 if (last_chunk_offset < 4 || !memchr(shd_text + last_chunk_offset - 4, '\0', 4)) { in vrend_create_shader()
3664 VREND_DEBUG(dbg_shader_tgsi, ctx, "shader\n%s\n", shd_text); in vrend_create_shader()
3666 if (!tgsi_text_translate((const char *)shd_text, tokens, num_tokens + 10)) { in vrend_create_shader()