Searched refs:shouldExecuteWhileAbandoned (Results 1 – 2 of 2) sorted by relevance
849 void syncAllOutstandingGpuWork(bool shouldExecuteWhileAbandoned);
425 void GrDirectContext::syncAllOutstandingGpuWork(bool shouldExecuteWhileAbandoned) { in syncAllOutstandingGpuWork() argument426 if (fGpu && (!this->abandoned() || shouldExecuteWhileAbandoned)) { in syncAllOutstandingGpuWork()