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Searched refs:shouldUpdateBeStaged (Results 1 – 2 of 2) sorted by relevance

/external/angle/src/libANGLE/renderer/vulkan/
DTextureVk.cpp420 bool TextureVk::shouldUpdateBeStaged(gl::LevelIndex textureLevelIndexGL) const in shouldUpdateBeStaged() function in rx::TextureVk
456 (mImage->valid() && !shouldUpdateBeStaged(gl::LevelIndex(index.getLevelIndex())))) in setSubImageImpl()
481 if (!shouldUpdateBeStaged(gl::LevelIndex(index.getLevelIndex())) && in setSubImageImpl()
769 if (mImage->valid() && !shouldUpdateBeStaged(gl::LevelIndex(index.getLevelIndex()))) in copySubImageImpl()
875 if (mImage->valid() && !shouldUpdateBeStaged(gl::LevelIndex(index.getLevelIndex()))) in copySubTextureImpl()
975 if (mImage->valid() && !shouldUpdateBeStaged(level) && !isSelfCopy) in copySubImageImplWithTransfer()
1137 if (mImage->valid() && !shouldUpdateBeStaged(level) && !isSelfCopy) in copySubImageImplWithDraw()
DTextureVk.h469 bool shouldUpdateBeStaged(gl::LevelIndex textureLevelIndexGL) const;