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Searched refs:slice_pixels_ptr (Results 1 – 1 of 1) sorted by relevance

/external/deqp/external/openglcts/modules/glesext/geometry_shader/
DesextcGeometryShaderLayeredFramebuffer.cpp207 unsigned char* slice_pixels_ptr[] = { buffer_slice1 + n * N_TEXTURE_COMPONENTS, in iterate() local
212 for (n_slice = 0; n_slice < sizeof(slice_pixels_ptr) / sizeof(slice_pixels_ptr[0]); ++n_slice) in iterate()
214 slice_pixels_ptr[n_slice][0] = 0; in iterate()
215 slice_pixels_ptr[n_slice][1] = (unsigned char)(n_slice * 255 / 4); in iterate()
216 slice_pixels_ptr[n_slice][2] = (unsigned char)(n_slice * 255 / 8); in iterate()
217 slice_pixels_ptr[n_slice][3] = (unsigned char)(n_slice * 255 / 12); in iterate()
229 unsigned char* slice_pixels_ptr[] = { buffer_slice1 + n * N_TEXTURE_COMPONENTS, in iterate() local
234 for (n_slice = 0; n_slice < sizeof(slice_pixels_ptr) / sizeof(slice_pixels_ptr[0]); ++n_slice) in iterate()
237 unsigned char* slice_ptr = slice_pixels_ptr[n_slice]; in iterate()