Searched refs:srvTexture (Results 1 – 1 of 1) sorted by relevance
1449 const TextureHelper11 *srvTexture = &texture; in createSRVForSampler() local1462 srvTexture = &mLevelZeroTexture; in createSRVForSampler()1468 srvTexture = &mTexture; in createSRVForSampler()1472 ANGLE_TRY(mRenderer->allocateResource(GetImplAs<Context11>(context), srvDesc, srvTexture->get(), in createSRVForSampler()2610 const TextureHelper11 *srvTexture = &texture; in createSRVForSampler() local2623 srvTexture = &mLevelZeroTexture; in createSRVForSampler()2629 srvTexture = &mTexture; in createSRVForSampler()2633 ANGLE_TRY(mRenderer->allocateResource(GetImplAs<Context11>(context), srvDesc, srvTexture->get(), in createSRVForSampler()