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Searched refs:startVertexInt64 (Results 1 – 1 of 1) sorted by relevance

/external/angle/src/libANGLE/renderer/
Drenderer_utils.cpp889 int64_t startVertexInt64 = in ComputeStartVertex() local
894 ANGLE_CHECK_GL_MATH(contextImpl, startVertexInt64 >= 0); in ComputeStartVertex()
901 ANGLE_CHECK_GL_MATH(contextImpl, startVertexInt64 <= std::numeric_limits<GLint>::max()); in ComputeStartVertex()
903 *firstVertexOut = static_cast<GLint>(startVertexInt64); in ComputeStartVertex()