Searched refs:state_field (Results 1 – 1 of 1) sorted by relevance
172 int state_field = connectivity_state_.Load(MemoryOrder::RELAXED); in RenderJson() local173 if ((state_field & 1) != 0) { in RenderJson()175 static_cast<grpc_connectivity_state>(state_field >> 1); in RenderJson()225 int state_field = (state << 1) + 1; in SetConnectivityState() local226 connectivity_state_.Store(state_field, MemoryOrder::RELAXED); in SetConnectivityState()