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Searched refs:stencilBitCount (Results 1 – 8 of 8) sorted by relevance

/external/angle/samples/stencil_operations/
DStencilOperations.cpp184 GLint stencilBitCount = 0; in draw() local
185 glGetIntegerv(GL_STENCIL_BITS, &stencilBitCount); in draw()
186 stencilValues[3] = ~(((1 << stencilBitCount) - 1) & 0x1) & 0xff; in draw()
/external/skia/src/gpu/d3d/
DGrD3DOpsRenderPass.cpp330 int stencilBitCount = GrBackendFormatStencilBits(sb->backendFormat()); in onClearStencilClip() local
337 stencilColor = (1 << (stencilBitCount - 1)); in onClearStencilClip()
/external/skqp/src/gpu/mtl/
DGrMtlGpuCommandBuffer.mm205 int stencilBitCount = sb->bits();
210 fRenderPassDesc.stencilAttachment.clearStencil = (1 << (stencilBitCount - 1));
/external/skia/src/gpu/mtl/
DGrMtlOpsRenderPass.mm158 int stencilBitCount = GrBackendFormatStencilBits(sb->backendFormat());
164 stencilAttachment.clearStencil = (1 << (stencilBitCount - 1));
/external/skia/src/gpu/vk/
DGrVkOpsRenderPass.cpp433 int stencilBitCount = GrBackendFormatStencilBits(sb->backendFormat()); in onClearStencilClip() local
441 vkStencilColor.stencil = (1 << (stencilBitCount - 1)); in onClearStencilClip()
/external/skqp/src/gpu/vk/
DGrVkGpuCommandBuffer.cpp366 int stencilBitCount = sb->bits(); in onClearStencilClip() local
374 vkStencilColor.stencil = (1 << (stencilBitCount - 1)); in onClearStencilClip()
/external/skia/src/gpu/gl/
DGrGLGpu.cpp2071 GrGLint stencilBitCount = GrBackendFormatStencilBits(sb->backendFormat()); in clearStencilClip() local
2073 SkASSERT(stencilBitCount > 0); in clearStencilClip()
2074 GrGLint clipStencilMask = (1 << (stencilBitCount - 1)); in clearStencilClip()
2085 value = (1 << (stencilBitCount - 1)); in clearStencilClip()
/external/skqp/src/gpu/gl/
DGrGLGpu.cpp2214 GrGLint stencilBitCount = sb->bits(); in clearStencilClip() local
2216 SkASSERT(stencilBitCount > 0); in clearStencilClip()
2217 GrGLint clipStencilMask = (1 << (stencilBitCount - 1)); in clearStencilClip()
2228 value = (1 << (stencilBitCount - 1)); in clearStencilClip()