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Searched refs:stencil_dirty_level_mask (Results 1 – 7 of 7) sorted by relevance

/external/mesa3d/src/gallium/drivers/radeonsi/
Dsi_blit.c235 texture->stencil_dirty_level_mask &= ~fully_decompressed_mask; in si_blit_decompress_zs_planes_in_place()
293 levels_s = level_mask & tex->stencil_dirty_level_mask; in si_decompress_depth()
338 tex->stencil_dirty_level_mask &= ~fully_copied_levels; in si_decompress_depth()
359 tex->stencil_dirty_level_mask &= ~levels_s; in si_decompress_depth()
Dsi_texture.c522 tex->stencil_dirty_level_mask = new_tex->stencil_dirty_level_mask; in si_reallocate_texture_inplace()
Dsi_pipe.h340 uint16_t stencil_dirty_level_mask; /* each bit says if that mipmap is compressed */ member
Dsi_state.c2536 tex->stencil_dirty_level_mask |= 1 << surf->u.tex.level; in si_update_fb_dirtiness_after_rendering()
/external/mesa3d/src/gallium/drivers/r600/
Dr600_pipe_common.h212 unsigned stencil_dirty_level_mask; /* each bit says if that mipmap is compressed */ member
Dr600_blit.c218 dirty_level_mask = &texture->stencil_dirty_level_mask; in r600_blit_decompress_depth_in_place()
Dr600_state_common.c2430 rtex->stencil_dirty_level_mask |= 1 << surf->u.tex.level; in r600_draw_vbo()