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Searched refs:svgAttrib (Results 1 – 1 of 1) sorted by relevance

/external/mesa3d/src/gallium/drivers/swr/rasterizer/core/
Dfrontend.cpp1071 SIMD16::Vec4 svgAttrib[4]; in GeometryShaderStage() local
1076 gsPa.Assemble(VERTEX_SGV_SLOT, svgAttrib); in GeometryShaderStage()
1082 SIMD16::castps_si(svgAttrib[0][VERTEX_SGV_VAI_COMP]); in GeometryShaderStage()
1087 vRtIdx = SIMD16::castps_si(svgAttrib[0][VERTEX_SGV_RTAI_COMP]); in GeometryShaderStage()
1117 SIMD::Vec4 svgAttrib[4]; in GeometryShaderStage()
1122 gsPa.Assemble(VERTEX_SGV_SLOT, svgAttrib); in GeometryShaderStage()
1128 SIMD::castps_si(svgAttrib[0][VERTEX_SGV_VAI_COMP]); in GeometryShaderStage()
1142 vRtIdx = SIMD::castps_si(svgAttrib[0][VERTEX_SGV_RTAI_COMP]); in GeometryShaderStage()
1555 SIMD16::Vec4 svgAttrib[4] = {SIMD16::setzero_ps()}; in TessellationStages() local
1560 tessPa.Assemble(VERTEX_SGV_SLOT, svgAttrib); in TessellationStages()
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