Searched refs:t_glGetActiveUniform (Results 1 – 2 of 2) sorted by relevance
161 #define glGetActiveUniform t_glGetActiveUniform946 ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETACTIVEUNIFORMPROC t_glGetActiveUniform;
153 ANGLE_TRACE_LOADER_EXPORT PFNGLGETACTIVEUNIFORMPROC t_glGetActiveUniform; variable1012 t_glGetActiveUniform = in LoadGLES()