Searched refs:t_glGetShaderiv (Results 1 – 2 of 2) sorted by relevance
173 #define glGetShaderiv t_glGetShaderiv959 ANGLE_TRACE_LOADER_EXPORT extern PFNGLGETSHADERIVPROC t_glGetShaderiv;
166 ANGLE_TRACE_LOADER_EXPORT PFNGLGETSHADERIVPROC t_glGetShaderiv; variable1032 t_glGetShaderiv = reinterpret_cast<PFNGLGETSHADERIVPROC>(loadProc("glGetShaderiv")); in LoadGLES()