Searched refs:tc_id (Results 1 – 7 of 7) sorted by relevance
/external/deqp/external/openglcts/modules/glesext/tessellation_shader/ |
D | esextcTessellationShaderTessellation.hpp | 108 glw::GLuint tc_id; member 115 tc_id = 0; in _run() 203 glw::GLuint tc_id; member 218 tc_id = 0; in _run() 301 glw::GLuint tc_id; member 319 tc_id = 0; in _test_descriptor()
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D | esextcTessellationShaderUtils.hpp | 328 glw::GLint tc_id; member 343 tc_id = 0; in _tessellation_vertex_counter_program() 360 if (tc_id != 0) in ~_tessellation_vertex_counter_program() 362 m_gl.deleteShader(tc_id); in ~_tessellation_vertex_counter_program() 363 tc_id = 0; in ~_tessellation_vertex_counter_program()
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D | esextcTessellationShaderTessellation.cpp | 336 if (run.tc_id != 0) in deinitRun() 338 gl.deleteShader(run.tc_id); in deinitRun() 340 run.tc_id = 0; in deinitRun() 544 run.tc_id = gl.createShader(m_glExtTokens.TESS_CONTROL_SHADER); in initRun() 553 shaderSourceSpecialized(run.tc_id, 1 /* count */, &tc_body_raw_ptr); in initRun() 564 glw::GLuint shaders[] = { run.tc_id, run.te_id }; in initRun() 571 gl.attachShader(run.po_id, run.tc_id); in initRun() 864 if (run.tc_id != 0) in deinitRun() 866 gl.deleteShader(run.tc_id); in deinitRun() 868 run.tc_id = 0; in deinitRun() [all …]
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D | esextcTessellationShaderTCTE.hpp | 226 glw::GLuint tc_id; member 251 , tc_id(0) in _run()
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D | esextcTessellationShaderUtils.cpp | 1234 glw::GLint tc_id = 0; in initTessellationVertexCounterProgram() local 1238 tc_id = m_gl.createShader(m_parent_test->m_glExtTokens.TESS_CONTROL_SHADER); in initTessellationVertexCounterProgram() 1267 …bool build_success = m_parent_test->buildProgram(po_id, m_fs_id, 0 /* precompiled */, NULL, tc_id,… in initTessellationVertexCounterProgram() 1304 result_descriptor.tc_id = tc_id; in initTessellationVertexCounterProgram()
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D | esextcTessellationShaderTCTE.cpp | 1884 if (run.tc_id != 0) in deinitTestRun() 1886 gl.deleteShader(run.tc_id); in deinitTestRun() 1888 run.tc_id = 0; in deinitTestRun() 2385 run.tc_id = gl.createShader(m_glExtTokens.TESS_CONTROL_SHADER); in initTestRun() 2403 shaderSourceSpecialized(run.tc_id, 1 /* count */, &tc_code_raw_ptr); in initTestRun() 2427 const glw::GLuint shaders[] = { run.fs_id, run.tc_id, run.te_id, run.vs_id }; in initTestRun() 2546 else if (shader == run.tc_id) in initTestRun() 2548 gl.attachShader(run.tc_program_id, run.tc_id); in initTestRun() 3010 gl.getShaderiv(run.tc_id, GL_SHADER_TYPE, &shader_type_tc); in iterate()
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/external/deqp/external/openglcts/modules/gl/ |
D | gl4cPipelineStatisticsQueryTests.cpp | 1708 glw::GLuint tc_id = 0; in buildProgram() local 1745 tc_id = gl.createShader(GL_TESS_CONTROL_SHADER); in buildProgram() 1784 if (tc_id != 0) in buildProgram() 1786 gl.shaderSource(tc_id, 1, /* count */ in buildProgram() 1805 const glw::GLuint so_ids[] = { cs_id, fs_id, gs_id, tc_id, te_id, vs_id }; in buildProgram() 1861 if (tc_id != 0) in buildProgram() 1863 gl.deleteShader(tc_id); in buildProgram()
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