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Searched refs:tes_prim (Results 1 – 3 of 3) sorted by relevance

/external/virglrenderer/src/
Dvrend_shader.h102 int tes_prim; member
Dvrend_shader.c6865 sinfo->tes_prim = ctx->tes_prim_mode; in fill_sinfo()
Dvrend_renderer.c4696 …glBeginTransformFeedback(get_tess_xfb_mode(sub_ctx->shaders[PIPE_SHADER_TESS_EVAL]->sinfo.tes_prim, in vrend_draw_vbo()