D | GrGLTextureRenderTarget.cpp | 19 const GrGLTexture::Desc& texDesc, in GrGLTextureRenderTarget() argument 22 : GrSurface(gpu, texDesc.fSize, GrProtected::kNo) in GrGLTextureRenderTarget() 23 , GrGLTexture(gpu, texDesc, nullptr, mipmapStatus) in GrGLTextureRenderTarget() 24 , GrGLRenderTarget(gpu, texDesc.fSize, texDesc.fFormat, sampleCount, rtIDs) { in GrGLTextureRenderTarget() 30 const GrGLTexture::Desc& texDesc, in GrGLTextureRenderTarget() argument 35 : GrSurface(gpu, texDesc.fSize, GrProtected::kNo) in GrGLTextureRenderTarget() 36 , GrGLTexture(gpu, texDesc, std::move(parameters), mipmapStatus) in GrGLTextureRenderTarget() 37 , GrGLRenderTarget(gpu, texDesc.fSize, texDesc.fFormat, sampleCount, in GrGLTextureRenderTarget() 66 const GrGLTexture::Desc& texDesc, in MakeWrapped() argument 72 gpu, sampleCount, texDesc, std::move(parameters), rtIDs, cacheable, mipmapStatus)); in MakeWrapped()
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