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Searched refs:tex_swizzle (Results 1 – 2 of 2) sorted by relevance

/external/mesa3d/src/mesa/state_tracker/
Dst_sampler_view.c398 unsigned tex_swizzle; in get_texture_format_swizzle() local
415 tex_swizzle = compute_texture_format_swizzle(baseFormat, in get_texture_format_swizzle()
420 return swizzle_swizzle(stObj->base._Swizzle, tex_swizzle); in get_texture_format_swizzle()
/external/mesa3d/docs/relnotes/
D7.10.2.rst99 - i965: Fix tex_swizzle when depth mode is GL_RED