Searched refs:tex_swizzle (Results 1 – 2 of 2) sorted by relevance
398 unsigned tex_swizzle; in get_texture_format_swizzle() local415 tex_swizzle = compute_texture_format_swizzle(baseFormat, in get_texture_format_swizzle()420 return swizzle_swizzle(stObj->base._Swizzle, tex_swizzle); in get_texture_format_swizzle()
99 - i965: Fix tex_swizzle when depth mode is GL_RED