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Searched refs:textureCompressionDXT3 (Results 1 – 6 of 6) sorted by relevance

/external/angle/src/libANGLE/renderer/null/
DContextNULL.cpp89 mExtensions.textureCompressionDXT3 = true; in ContextNULL()
/external/angle/src/libANGLE/
DCaps.h203 bool textureCompressionDXT3 = false; member
DCaps.cpp863 textureCompressionDXT3 = DetermineDXT3TextureSupport(textureCaps); in setTextureExtensionSupport()
945 …ap["GL_ANGLE_texture_compression_dxt3"] = enableableExtension(&Extensions::textureCompressionDXT3); in GetExtensionInfoMap()
DvalidationES2.cpp571 if (context->getExtensions().textureCompressionDXT3) in ValidateES2CopyTexImageParameters()
1325 if (context->getExtensions().textureCompressionDXT3) in ValidateES2TexImageParametersBase()
1798 if (!context->getExtensions().textureCompressionDXT3) in ValidateES2TexStorageParametersBase()
Dformatutils.cpp1077 …S3TC_DXT3_ANGLE, 4, 4, 1, 128, 4, false, RequireExt<&Extensions::textureCompressionDXT3>, Al… in BuildInternalFormatInfoMap()
DContext.cpp3603 mSupportedExtensions.textureCompressionDXT3 = false; in initCaps()