Searched refs:textureObj (Results 1 – 1 of 1) sorted by relevance
/external/angle/src/libANGLE/ |
D | Context.cpp | 4546 Texture *textureObj = getTexture(texture); in framebufferTexture2D() local 4548 framebuffer->setAttachment(this, GL_TEXTURE, attachment, index, textureObj); in framebufferTexture2D() 4570 Texture *textureObj = getTexture(texture); in framebufferTexture3D() local 4572 framebuffer->setAttachment(this, GL_TEXTURE, attachment, index, textureObj); in framebufferTexture3D() 4641 Texture *textureObj = getTexture(texture); in framebufferTextureMultiview() local 4644 if (textureObj->getType() == TextureType::_2DArray) in framebufferTextureMultiview() 4650 ASSERT(textureObj->getType() == TextureType::_2DMultisampleArray); in framebufferTextureMultiview() 4654 framebuffer->setAttachmentMultiview(this, GL_TEXTURE, attachment, index, textureObj, in framebufferTextureMultiview() 4672 Texture *textureObj = getTexture(texture); in framebufferTexture() local 4675 textureObj->getType(), level, ImageIndex::kEntireLevel, ImageIndex::kEntireLevel); in framebufferTexture() [all …]
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