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Searched refs:textureTransformCountActive (Results 1 – 5 of 5) sorted by relevance

/external/swiftshader/src/Renderer/
DVertexProcessor.hpp89 unsigned char textureTransformCountActive : 3; member
DContext.hpp385 int textureTransformCountActive(int stage);
DVertexProcessor.cpp1005 state.textureState[i].textureTransformCountActive = context->textureTransformCountActive(i); in update()
DContext.cpp1163 int Context::textureTransformCountActive(int stage) in textureTransformCountActive() function in sw::Context
/external/swiftshader/src/Shader/
DVertexPipeline.cpp755 switch(state.textureState[stage].textureTransformCountActive) in processTextureCoordinate()