Searched refs:texture_u (Results 1 – 2 of 2) sorted by relevance
163 int texture_u[] = { in v3d33_vir_emit_tex() local179 tmu->uniform = texture_u[i]; in v3d33_vir_emit_tex()
468 struct qreg texture_u[] = { in ntq_emit_tex() local488 texture_u[2] = qir_uniform(c, QUNIFORM_TEXTURE_CONFIG_P2, in ntq_emit_tex()496 texture_u[next_texture_u++]; in ntq_emit_tex()505 texture_u[next_texture_u++]; in ntq_emit_tex()518 texture_u[next_texture_u++]; in ntq_emit_tex()523 texture_u[next_texture_u++]; in ntq_emit_tex()527 tmu->src[qir_get_tex_uniform_src(tmu)] = texture_u[next_texture_u++]; in ntq_emit_tex()