Searched refs:threadGroupId (Results 1 – 4 of 4) sorted by relevance
/external/mesa3d/src/gallium/drivers/swr/rasterizer/core/ |
D | tilemgr.h | 146 uint32_t threadGroupId, 220 uint32_t threadGroupId, in dispatch() argument 225 mPfnDispatch(pDC, workerId, threadGroupId, pSpillFillBuffer, pScratchSpace); in dispatch()
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D | backend.h | 39 uint32_t threadGroupId,
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D | backend.cpp | 49 uint32_t threadGroupId, in ProcessComputeBE() argument 77 csContext.tileCounter = threadGroupId; in ProcessComputeBE()
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D | threads.cpp | 821 uint32_t threadGroupId = 0; in WorkOnCompute() local 822 while (queue.getWork(threadGroupId)) in WorkOnCompute() 824 queue.dispatch(pDC, workerId, threadGroupId, pSpillFillBuffer, pScratchSpace); in WorkOnCompute()
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