Searched refs:toVkLevel (Results 1 – 6 of 6) sorted by relevance
168 vk::LevelIndex levelVk = mImage->toVkLevel(mLevelIndexGL); in getImageViewImpl()249 vk::LevelIndex levelVk = mImage->toVkLevel(mLevelIndexGL); in getExtents()256 vk::LevelIndex levelVk = mImage->toVkLevel(mLevelIndexGL); in getRotatedExtents()
61 vk::LevelIndex imageLevelIndexVk = image.toVkLevel(textureLevelIndexGL); in IsTextureLevelInAllocatedImage()81 vk::LevelIndex imageLevelIndexVk = image.toVkLevel(textureLevelIndexGL); in IsTextureLevelDefinitionCompatibleWithImage()231 *imageLayerCount = image->getLevelExtents(image->toVkLevel(levelGL)).depth; in GetRenderTargetLayerCountAndIndex()430 vk::LevelIndex imageLevelIndexVk = mImage->toVkLevel(textureLevelIndexGL); in shouldUpdateBeStaged()946 srcSubresource.mipLevel = srcImage->toVkLevel(sourceLevelGL).get(); in copySubImageImplWithTransfer()987 destSubresource.mipLevel = mImage->toVkLevel(level).get(); in copySubImageImplWithTransfer()1115 params.srcMip = srcImage->toVkLevel(sourceLevelGL).get(); in copySubImageImplWithDraw()1592 vk::LevelIndex levelIndexVk = mImage->toVkLevel(levelIndexGL); in redefineLevel()1686 region.imageSubresource.mipLevel = mImage->toVkLevel(level).get(); in copyBufferDataToImage()1748 vk::LevelIndex destMaxLevelVk = mImage->toVkLevel(gl::LevelIndex(mState.getMipmapMaxLevel())); in generateMipmapsWithCompute()[all …]
4863 LevelIndex ImageHelper::toVkLevel(gl::LevelIndex levelIndexGL) const in toVkLevel() function in rx::vk::ImageHelper5162 region.srcSubresource.mipLevel = srcImage->toVkLevel(srcLevelGL).get(); in CopyImageSubData()5167 region.dstSubresource.mipLevel = dstImage->toVkLevel(dstLevelGL).get(); in CopyImageSubData()5694 setContentDefined(toVkLevel(levelStart), levelCount, layerStart, layerCount, aspectFlags); in onWrite()5708 return (getLevelContentDefined(toVkLevel(level)) & LevelContentDefinedMask(layerRangeBits)) in hasSubresourceDefinedContent()5723 return (getLevelStencilContentDefined(toVkLevel(level)) & in hasSubresourceDefinedStencilContent()5737 getLevelContentDefined(toVkLevel(level)) &= static_cast<uint8_t>(~layerRangeBits); in invalidateSubresourceContent()5756 getLevelStencilContentDefined(toVkLevel(level)) &= static_cast<uint8_t>(~layerRangeBits); in invalidateSubresourceStencilContent()5774 getLevelContentDefined(toVkLevel(level)) |= layerRangeBits; in restoreSubresourceContent()5786 getLevelStencilContentDefined(toVkLevel(level)) |= layerRangeBits; in restoreSubresourceStencilContent()[all …]
879 blit.srcSubresource.mipLevel = srcImage->toVkLevel(readRenderTarget->getLevelIndex()).get(); in blitWithCommand()885 blit.dstSubresource.mipLevel = dstImage->toVkLevel(drawRenderTarget->getLevelIndex()).get(); in blitWithCommand()1268 depthStencilImage->toVkLevel(readRenderTarget->getLevelIndex()); in blit()1472 vk::LevelIndex levelVk = dstImage.toVkLevel(drawRenderTarget->getLevelIndex()); in resolveColorWithCommand()
2598 depthStencilImage->toVkLevel(depthStencilRenderTarget->getLevelIndex()).get(); in stencilBlitResolveNoShaderExport()2888 srcRegion.imageSubresource.mipLevel = src->toVkLevel(params.srcLevel).get(); in copyImageBits()3013 dstRegion.imageSubresource.mipLevel = dest->toVkLevel(params.dstLevel).get(); in copyImageBits()3153 depthStencilSrc->toVkLevel(depthStencilRenderTarget->getLevelIndex()); in unresolve()
1831 LevelIndex toVkLevel(gl::LevelIndex levelIndexGL) const;