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Searched refs:tryAppend (Results 1 – 2 of 2) sorted by relevance

/external/swiftshader/third_party/subzero/src/
DIceSwitchLowering.cpp45 if (!Active->tryAppend(x)) in clusterizeSwitch()
96 bool CaseCluster::tryAppend(const CaseCluster &New) { in tryAppend() function in Ice::CaseCluster
DIceSwitchLowering.h78 bool tryAppend(const CaseCluster &New);