Searched refs:ts_count (Results 1 – 2 of 2) sorted by relevance
315 unsigned ts_count; member323 assert(q->ts_count < ARRAY_SIZE(q->ts)); in svga_queue_tss()324 q->ts[q->ts_count].stage = unit; in svga_queue_tss()325 q->ts[q->ts_count].name = tss; in svga_queue_tss()326 q->ts[q->ts_count].value = value; in svga_queue_tss()327 q->ts_count++; in svga_queue_tss()392 queue.ts_count = 0; in update_tss()408 if (queue.ts_count) { in update_tss()411 if (SVGA3D_BeginSetTextureState(svga->swc, &ts, queue.ts_count) != PIPE_OK) in update_tss()414 memcpy(ts, queue.ts, queue.ts_count * sizeof queue.ts[0]); in update_tss()
862 int ts_count = 0; in wpas_wmm_ac_status() local879 ts_count++; in wpas_wmm_ac_status()897 if (!ts_count) { in wpas_wmm_ac_status()