Searched refs:tview (Results 1 – 2 of 2) sorted by relevance
306 struct pipe_sampler_view tview; in init_sampler_views() local310 u_sampler_view_default_template(&tview, ctx->tex[*slots], in init_sampler_views()314 &tview); in init_sampler_views()
762 struct vrend_sampler_view *tview);4198 struct vrend_sampler_view *tview = sviews->views[i]; in vrend_draw_bind_samplers_shader() local4199 if (tview) { in vrend_draw_bind_samplers_shader()4202 … (tview->gl_swizzle[0] == GL_ZERO || tview->gl_swizzle[0] == GL_ONE) ? 0.0 : 1.0, in vrend_draw_bind_samplers_shader()4203 … (tview->gl_swizzle[1] == GL_ZERO || tview->gl_swizzle[1] == GL_ONE) ? 0.0 : 1.0, in vrend_draw_bind_samplers_shader()4204 … (tview->gl_swizzle[2] == GL_ZERO || tview->gl_swizzle[2] == GL_ONE) ? 0.0 : 1.0, in vrend_draw_bind_samplers_shader()4205 … (tview->gl_swizzle[3] == GL_ZERO || tview->gl_swizzle[3] == GL_ONE) ? 0.0 : 1.0); in vrend_draw_bind_samplers_shader()4207 tview->gl_swizzle[0] == GL_ONE ? 1.0 : 0.0, in vrend_draw_bind_samplers_shader()4208 tview->gl_swizzle[1] == GL_ONE ? 1.0 : 0.0, in vrend_draw_bind_samplers_shader()4209 tview->gl_swizzle[2] == GL_ONE ? 1.0 : 0.0, in vrend_draw_bind_samplers_shader()[all …]