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Searched refs:unclipped_rect (Results 1 – 1 of 1) sorted by relevance

/external/mesa3d/src/imgui/
Dimgui.cpp3941 ImRect unclipped_rect = window->ClipRect; in CalcListClipping() local
3943 unclipped_rect.Add(g.NavScoringRectScreen); in CalcListClipping()
3946 int start = (int)((unclipped_rect.Min.y - pos.y) / items_height); in CalcListClipping()
3947 int end = (int)((unclipped_rect.Max.y - pos.y) / items_height); in CalcListClipping()