Searched refs:undefined_symbols_ (Results 1 – 3 of 3) sorted by relevance
52 : handle_(kInvalidDllHandle), undefined_symbols_(false) { in LateBindingSymbolTable()74 if (undefined_symbols_) { in Load()84 undefined_symbols_ = true; in Load()110 bool undefined_symbols_; variable
72 {undefined_symbols_ = new_value;};93 abg_compat::optional<bool> undefined_symbols_; variable
53 if (undefined_symbols_ && *undefined_symbols_ == symbol.is_defined()) in matches()