/external/angle/src/libANGLE/ |
D | Context_gl_4_autogen.h | 51 void uniformMatrix3dv(UniformLocation locationPacked, GLsizei count, GLboolean transpose, \
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D | Context_gl.cpp | 2360 void Context::uniformMatrix3dv(UniformLocation location, in uniformMatrix3dv() function in gl::Context
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/external/deqp/framework/opengl/wrapper/ |
D | glwFunctions.inl | 779 glUniformMatrix3dvFunc uniformMatrix3dv; variable
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D | glwInitGL40.inl | 311 gl->uniformMatrix3dv = (glUniformMatrix3dvFunc) loader->get("glUniformMatrix3dv");
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D | glwInitGL41.inl | 385 gl->uniformMatrix3dv = (glUniformMatrix3dvFunc) loader->get("glUniformMatrix3dv");
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D | glwInitGL42.inl | 397 gl->uniformMatrix3dv = (glUniformMatrix3dvFunc) loader->get("glUniformMatrix3dv");
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D | glwInitGL44.inl | 445 gl->uniformMatrix3dv = (glUniformMatrix3dvFunc) loader->get("glUniformMatrix3dv");
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D | glwInitGL43.inl | 436 gl->uniformMatrix3dv = (glUniformMatrix3dvFunc) loader->get("glUniformMatrix3dv");
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D | glwInitGL45.inl | 546 gl->uniformMatrix3dv = (glUniformMatrix3dvFunc) loader->get("glUniformMatrix3dv");
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D | glwInitGL46.inl | 550 gl->uniformMatrix3dv = (glUniformMatrix3dvFunc) loader->get("glUniformMatrix3dv");
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D | glwImpl.inl | 6196 gl->uniformMatrix3dv(location, count, transpose, value);
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/external/angle/src/libANGLE/renderer/gl/ |
D | DispatchTableGL_autogen.cpp | 323 ASSIGN("glUniformMatrix3dv", uniformMatrix3dv); in initProcsDesktopGL() 1629 ASSIGN("glUniformMatrix3dv", uniformMatrix3dv); in initProcsDesktopGL() 3111 uniformMatrix3dv = &glUniformMatrix3dvNULL; in initProcsDesktopGLNULL() 4416 uniformMatrix3dv = &glUniformMatrix3dvNULL; in initProcsDesktopGLNULL()
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D | DispatchTableGL_autogen.h | 447 PFNGLUNIFORMMATRIX3DVPROC uniformMatrix3dv = nullptr; variable
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/external/deqp/external/openglcts/modules/gl/ |
D | gl4cGPUShaderFP64Tests.cpp | 2307 gl.uniformMatrix3dv(uniform_location, 1 /* count */, GL_FALSE /* transpose */, double_data); in verifyErrorGenerationWhenCallingDoubleUniformFunctionsForBooleans() 2405 …gl.uniformMatrix3dv(m_po_sampler_uniform_location, 1 /* count */, GL_FALSE /* transpose */, double… in verifyErrorGenerationWhenCallingDoubleUniformFunctionsForSamplers() 2525 gl.uniformMatrix3dv(uniform_location, 2, GL_FALSE, double_values); in verifyErrorGenerationWhenCallingDoubleUniformFunctionsWithInvalidCount() 2665 …gl.uniformMatrix3dv(invalid_uniform_location, 1 /* count */, GL_FALSE /* transpose */, double_data… in verifyErrorGenerationWhenCallingDoubleUniformFunctionsWithInvalidLocation() 2754 gl.uniformMatrix3dv(m_po_dmat3_arr_uniform_location, -1, GL_FALSE, double_values); in verifyErrorGenerationWhenCallingDoubleUniformFunctionsWithNegativeCount() 2904 gl.uniformMatrix3dv(uniform_location, 1 /* count */, GL_FALSE, double_data); in verifyErrorGenerationWhenCallingMismatchedDoubleUniformFunctions() 3109 gl.uniformMatrix3dv(uniform_location, 1, GL_FALSE, double_data); in verifyErrorGenerationWhenCallingTypeMismatchedUniformFunctions() 3202 gl.uniformMatrix3dv(m_po_dmat3_uniform_location, 1, GL_FALSE /* transpose */, data); in verifyErrorGenerationWhenUniformFunctionsCalledWithoutActivePO() 14660 return gl.uniformMatrix3dv; in getUniformFunctionForDMat()
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D | gl4cShadingLanguage420PackTests.cpp | 847 result = gl.uniformMatrix3dv; in getUniformMatrixNdv()
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D | gl4cEnhancedLayoutsTests.cpp | 961 result = gl.uniformMatrix3dv; in getUniformMatrixNdv()
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/external/deqp/framework/platform/null/ |
D | tcuNullRenderContextInitFuncs.inl | 779 gl->uniformMatrix3dv = glUniformMatrix3dv;
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/external/angle/src/libGL/ |
D | entry_points_gl_4_autogen.cpp | 1077 context->uniformMatrix3dv(locationPacked, count, transpose, value); in GL_UniformMatrix3dv()
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/external/deqp/framework/opengl/ |
D | gluCallLogWrapper.inl | 5657 m_gl.uniformMatrix3dv(location, count, transpose, value);
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