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Searched refs:uniformMatrix3dv (Results 1 – 19 of 19) sorted by relevance

/external/angle/src/libANGLE/
DContext_gl_4_autogen.h51 void uniformMatrix3dv(UniformLocation locationPacked, GLsizei count, GLboolean transpose, \
DContext_gl.cpp2360 void Context::uniformMatrix3dv(UniformLocation location, in uniformMatrix3dv() function in gl::Context
/external/deqp/framework/opengl/wrapper/
DglwFunctions.inl779 glUniformMatrix3dvFunc uniformMatrix3dv; variable
DglwInitGL40.inl311 gl->uniformMatrix3dv = (glUniformMatrix3dvFunc) loader->get("glUniformMatrix3dv");
DglwInitGL41.inl385 gl->uniformMatrix3dv = (glUniformMatrix3dvFunc) loader->get("glUniformMatrix3dv");
DglwInitGL42.inl397 gl->uniformMatrix3dv = (glUniformMatrix3dvFunc) loader->get("glUniformMatrix3dv");
DglwInitGL44.inl445 gl->uniformMatrix3dv = (glUniformMatrix3dvFunc) loader->get("glUniformMatrix3dv");
DglwInitGL43.inl436 gl->uniformMatrix3dv = (glUniformMatrix3dvFunc) loader->get("glUniformMatrix3dv");
DglwInitGL45.inl546 gl->uniformMatrix3dv = (glUniformMatrix3dvFunc) loader->get("glUniformMatrix3dv");
DglwInitGL46.inl550 gl->uniformMatrix3dv = (glUniformMatrix3dvFunc) loader->get("glUniformMatrix3dv");
DglwImpl.inl6196 gl->uniformMatrix3dv(location, count, transpose, value);
/external/angle/src/libANGLE/renderer/gl/
DDispatchTableGL_autogen.cpp323 ASSIGN("glUniformMatrix3dv", uniformMatrix3dv); in initProcsDesktopGL()
1629 ASSIGN("glUniformMatrix3dv", uniformMatrix3dv); in initProcsDesktopGL()
3111 uniformMatrix3dv = &glUniformMatrix3dvNULL; in initProcsDesktopGLNULL()
4416 uniformMatrix3dv = &glUniformMatrix3dvNULL; in initProcsDesktopGLNULL()
DDispatchTableGL_autogen.h447 PFNGLUNIFORMMATRIX3DVPROC uniformMatrix3dv = nullptr; variable
/external/deqp/external/openglcts/modules/gl/
Dgl4cGPUShaderFP64Tests.cpp2307 gl.uniformMatrix3dv(uniform_location, 1 /* count */, GL_FALSE /* transpose */, double_data); in verifyErrorGenerationWhenCallingDoubleUniformFunctionsForBooleans()
2405 …gl.uniformMatrix3dv(m_po_sampler_uniform_location, 1 /* count */, GL_FALSE /* transpose */, double… in verifyErrorGenerationWhenCallingDoubleUniformFunctionsForSamplers()
2525 gl.uniformMatrix3dv(uniform_location, 2, GL_FALSE, double_values); in verifyErrorGenerationWhenCallingDoubleUniformFunctionsWithInvalidCount()
2665 …gl.uniformMatrix3dv(invalid_uniform_location, 1 /* count */, GL_FALSE /* transpose */, double_data… in verifyErrorGenerationWhenCallingDoubleUniformFunctionsWithInvalidLocation()
2754 gl.uniformMatrix3dv(m_po_dmat3_arr_uniform_location, -1, GL_FALSE, double_values); in verifyErrorGenerationWhenCallingDoubleUniformFunctionsWithNegativeCount()
2904 gl.uniformMatrix3dv(uniform_location, 1 /* count */, GL_FALSE, double_data); in verifyErrorGenerationWhenCallingMismatchedDoubleUniformFunctions()
3109 gl.uniformMatrix3dv(uniform_location, 1, GL_FALSE, double_data); in verifyErrorGenerationWhenCallingTypeMismatchedUniformFunctions()
3202 gl.uniformMatrix3dv(m_po_dmat3_uniform_location, 1, GL_FALSE /* transpose */, data); in verifyErrorGenerationWhenUniformFunctionsCalledWithoutActivePO()
14660 return gl.uniformMatrix3dv; in getUniformFunctionForDMat()
Dgl4cShadingLanguage420PackTests.cpp847 result = gl.uniformMatrix3dv; in getUniformMatrixNdv()
Dgl4cEnhancedLayoutsTests.cpp961 result = gl.uniformMatrix3dv; in getUniformMatrixNdv()
/external/deqp/framework/platform/null/
DtcuNullRenderContextInitFuncs.inl779 gl->uniformMatrix3dv = glUniformMatrix3dv;
/external/angle/src/libGL/
Dentry_points_gl_4_autogen.cpp1077 context->uniformMatrix3dv(locationPacked, count, transpose, value); in GL_UniformMatrix3dv()
/external/deqp/framework/opengl/
DgluCallLogWrapper.inl5657 m_gl.uniformMatrix3dv(location, count, transpose, value);