Searched refs:uniformMatrix4x3fv (Results 1 – 25 of 38) sorted by relevance
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/external/deqp/framework/opengl/ |
D | gluES3PlusWrapperFuncs.inl | 293 dst->uniformMatrix4x3fv = src.uniformMatrix4x3fv;
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/external/deqp/framework/opengl/wrapper/ |
D | glwInitES30Direct.inl | 231 gl->uniformMatrix4x3fv = &glUniformMatrix4x3fv;
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D | glwInitES31Direct.inl | 293 gl->uniformMatrix4x3fv = &glUniformMatrix4x3fv;
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D | glwInitES32Direct.inl | 337 gl->uniformMatrix4x3fv = &glUniformMatrix4x3fv;
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D | glwInitES30.inl | 231 gl->uniformMatrix4x3fv = (glUniformMatrix4x3fvFunc) loader->get("glUniformMatrix4x3fv");
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D | glwInitGL31.inl | 240 gl->uniformMatrix4x3fv = (glUniformMatrix4x3fvFunc) loader->get("glUniformMatrix4x3fv");
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D | glwInitGL30.inl | 228 gl->uniformMatrix4x3fv = (glUniformMatrix4x3fvFunc) loader->get("glUniformMatrix4x3fv");
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D | glwFunctions.inl | 790 glUniformMatrix4x3fvFunc uniformMatrix4x3fv; variable
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D | glwInitES31.inl | 293 gl->uniformMatrix4x3fv = (glUniformMatrix4x3fvFunc) loader->get("glUniformMatrix4x3fv");
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D | glwInitGL32.inl | 258 gl->uniformMatrix4x3fv = (glUniformMatrix4x3fvFunc) loader->get("glUniformMatrix4x3fv");
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D | glwInitGL33.inl | 277 gl->uniformMatrix4x3fv = (glUniformMatrix4x3fvFunc) loader->get("glUniformMatrix4x3fv");
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D | glwInitES32.inl | 337 gl->uniformMatrix4x3fv = (glUniformMatrix4x3fvFunc) loader->get("glUniformMatrix4x3fv");
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D | glwInitGL40.inl | 322 gl->uniformMatrix4x3fv = (glUniformMatrix4x3fvFunc) loader->get("glUniformMatrix4x3fv");
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D | glwInitGL41.inl | 396 gl->uniformMatrix4x3fv = (glUniformMatrix4x3fvFunc) loader->get("glUniformMatrix4x3fv");
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D | glwInitGL42.inl | 408 gl->uniformMatrix4x3fv = (glUniformMatrix4x3fvFunc) loader->get("glUniformMatrix4x3fv");
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D | glwInitGL44.inl | 456 gl->uniformMatrix4x3fv = (glUniformMatrix4x3fvFunc) loader->get("glUniformMatrix4x3fv");
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/external/angle/src/libANGLE/ |
D | Context_gles_3_0_autogen.h | 152 void uniformMatrix4x3fv(UniformLocation locationPacked, GLsizei count, GLboolean transpose, \
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/external/deqp/modules/gles31/functional/ |
D | es31fShaderSharedVarTests.cpp | 289 … case TYPE_FLOAT_MAT4X3: gl.uniformMatrix4x3fv(location, numValues, DE_FALSE, &values[0]); break; in iterate()
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D | es31fUniformLocationTests.cpp | 615 case glu::TYPE_FLOAT_MAT4X3: gl.uniformMatrix4x3fv(gotLoc, 1, false, floatBuf); break; in render()
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/external/angle/src/libANGLE/renderer/gl/ |
D | DispatchTableGL_autogen.cpp | 1426 ASSIGN("glUniformMatrix4x3fv", uniformMatrix4x3fv); in initProcsDesktopGL() 2519 ASSIGN("glUniformMatrix4x3fv", uniformMatrix4x3fv); in initProcsGLES() 4213 uniformMatrix4x3fv = &glUniformMatrix4x3fvNULL; in initProcsDesktopGLNULL() 5305 uniformMatrix4x3fv = &glUniformMatrix4x3fvNULL; in initProcsGLESNULL()
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D | ProgramGL.cpp | 802 mFunctions->uniformMatrix4x3fv(uniLoc(location), count, transpose, value); in setUniformMatrix4x3fv()
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D | DispatchTableGL_autogen.h | 254 PFNGLUNIFORMMATRIX4X3FVPROC uniformMatrix4x3fv = nullptr; variable
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/external/deqp/external/openglcts/modules/common/ |
D | glcShaderLibraryCase.cpp | 211 gl.uniformMatrix4x3fv(loc, 1, GL_FALSE, &val.elements[elemNdx].float32); in setUniformValue()
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/external/deqp/framework/platform/null/ |
D | tcuNullRenderContextInitFuncs.inl | 790 gl->uniformMatrix4x3fv = glUniformMatrix4x3fv;
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/external/deqp/modules/glshared/ |
D | glsShaderLibraryCase.cpp | 822 …case TYPE_FLOAT_MAT4X3: gl.uniformMatrix4x3fv(loc, 1, GL_FALSE, &val.elements[elemNdx].float32); b… in setUniformValue()
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