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Searched refs:uniform_offset (Results 1 – 4 of 4) sorted by relevance

/external/mesa3d/src/freedreno/ir3/
Dir3_nir_analyze_ubo_ranges.c306 nir_ssa_def *uniform_offset = NULL; in lower_ubo_load_to_uniform() local
308 uniform_offset = new_offset; in lower_ubo_load_to_uniform()
310 uniform_offset = shift > 0 ? in lower_ubo_load_to_uniform()
328 uniform_offset = nir_iadd_imm(b, uniform_offset, const_offset); in lower_ubo_load_to_uniform()
335 uniform->src[0] = nir_src_for_ssa(uniform_offset); in lower_ubo_load_to_uniform()
/external/deqp/external/openglcts/modules/gles31/
Des31cShaderAtomicCountersTests.cpp450 GLint uniform_size, GLint uniform_offset, GLint uniform_array_stride) in CheckUniform() argument
539 if (param != uniform_offset) in CheckUniform()
543 << " should be " << uniform_offset << tcu::TestLog::EndMessage; in CheckUniform()
/external/deqp/external/openglcts/modules/gl/
Dgl4cShaderAtomicCountersTests.cpp545 GLint uniform_size, GLint uniform_offset, GLint uniform_array_stride, GLuint buffer_index) in CheckUniform() argument
642 if (param != uniform_offset) in CheckUniform()
646 << " should be " << uniform_offset << tcu::TestLog::EndMessage; in CheckUniform()
Dgl4cGPUShaderFP64Tests.cpp4155 const glw::GLuint uniform_offset = uniform_details.m_offset; in prepareUniforms() local
4163 const glw::GLuint array_entry_offset = uniform_offset + i * array_stride; in prepareUniforms()
5194 const glw::GLint uniform_offset = *it_uniform_offsets; in prepareUniformBuffer() local
5203 …static_cast<glw::GLuint>(uniform_offset + column * matrix_stride + column_elem * sizeof(glw::GLdou… in prepareUniformBuffer()
5216 if (expected_offset != uniform_offset) in prepareUniformBuffer()
5225 << " has offset: " << uniform_offset << ". Expected offset: " << expected_offset in prepareUniformBuffer()