Searched refs:unormCoordsRequiredForShaderMode (Results 1 – 1 of 1) sorted by relevance
395 bool unormCoordsRequiredForShaderMode = ShaderModeRequiresUnormCoord(m[0]) || in emitCode() local399 SkASSERT(!(unormCoordsRequiredForShaderMode && te.matrixEffectShouldNormalize())); in emitCode()404 if (unormCoordsRequiredForShaderMode && sampleCoordsMustBeNormalized) { in emitCode()