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Searched refs:unsetConflictingSRVs (Results 1 – 2 of 2) sorted by relevance

/external/angle/src/libANGLE/renderer/d3d/d3d11/
DStateManager11.cpp826 unsetConflictingSRVs(gl::PipelineType::ComputePipeline, gl::ShaderType::Vertex, in setUnorderedAccessViewInternal()
828 unsetConflictingSRVs(gl::PipelineType::ComputePipeline, gl::ShaderType::Fragment, in setUnorderedAccessViewInternal()
830 unsetConflictingSRVs(gl::PipelineType::ComputePipeline, gl::ShaderType::Compute, in setUnorderedAccessViewInternal()
1771 unsetConflictingSRVs(pipeline, gl::ShaderType::Vertex, resource, nullptr, isRenderTarget); in unsetConflictingView()
1772 unsetConflictingSRVs(pipeline, gl::ShaderType::Fragment, resource, nullptr, isRenderTarget); in unsetConflictingView()
1773 unsetConflictingSRVs(pipeline, gl::ShaderType::Compute, resource, nullptr, isRenderTarget); in unsetConflictingView()
1777 void StateManager11::unsetConflictingSRVs(gl::PipelineType pipeline, in unsetConflictingSRVs() function in rx::StateManager11
1875 unsetConflictingSRVs(gl::PipelineType::GraphicsPipeline, gl::ShaderType::Vertex, in unsetConflictingAttachmentResources()
1877 unsetConflictingSRVs(gl::PipelineType::GraphicsPipeline, gl::ShaderType::Fragment, in unsetConflictingAttachmentResources()
1879 unsetConflictingSRVs(gl::PipelineType::GraphicsPipeline, gl::ShaderType::Compute, in unsetConflictingAttachmentResources()
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DStateManager11.h303 void unsetConflictingSRVs(gl::PipelineType pipeline,