/external/mesa3d/src/gallium/auxiliary/util/ |
D | u_simple_shaders.c | 252 sampler = ureg_DECL_sampler(ureg, 0); in util_make_fragment_tex_shader_xrbias() 309 sampler = ureg_DECL_sampler( ureg, 0 ); in util_make_fragment_tex_shader_writemask() 403 depth_sampler = ureg_DECL_sampler(ureg, 0); in util_make_fs_blit_zs() 419 stencil_sampler = ureg_DECL_sampler(ureg, zs_mask & PIPE_MASK_Z ? 1 : 0); in util_make_fs_blit_zs() 708 sampler = ureg_DECL_sampler(ureg, 0); in util_make_fs_msaa_resolve() 770 sampler = ureg_DECL_sampler(ureg, 0); in util_make_fs_msaa_resolve_bilinear() 943 depth_sampler = ureg_DECL_sampler(ureg, 0); in util_make_fs_pack_color_zs() 973 stencil_sampler = ureg_DECL_sampler(ureg, 1); in util_make_fs_pack_color_zs() 1004 color_sampler = ureg_DECL_sampler(ureg, 0); in util_make_fs_pack_color_zs()
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/external/mesa3d/src/gallium/auxiliary/vl/ |
D | vl_deint_filter.c | 102 sampler = ureg_DECL_sampler(shader, 2); in create_copy_frag_shader() 154 sampler_prevprev = ureg_DECL_sampler(shader, 0); in create_deint_frag_shader() 155 sampler_prev = ureg_DECL_sampler(shader, 1); in create_deint_frag_shader() 156 sampler_cur = ureg_DECL_sampler(shader, 2); in create_deint_frag_shader() 157 sampler_next = ureg_DECL_sampler(shader, 3); in create_deint_frag_shader()
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D | vl_compositor_gfx.c | 139 sampler[i] = ureg_DECL_sampler(shader, i); in create_frag_shader_weave() 249 sampler[i] = ureg_DECL_sampler(shader, i); in create_frag_shader_yuv() 362 sampler = ureg_DECL_sampler(shader, 0); in create_frag_shader_palette() 368 palette = ureg_DECL_sampler(shader, 1); in create_frag_shader_palette() 414 sampler = ureg_DECL_sampler(shader, 0); in create_frag_shader_rgba() 450 sampler = ureg_DECL_sampler(shader, 0); in create_frag_shader_rgb_yuv()
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D | vl_idct.c | 225 fetch_four(shader, m[i], s_addr, ureg_DECL_sampler(shader, 0), false); in create_mismatch_frag_shader() 361 fetch_four(shader, l[i], s_addr, ureg_DECL_sampler(shader, 0), false); in create_stage1_frag_shader() 371 fetch_four(shader, r, s_addr, ureg_DECL_sampler(shader, 1), false); in create_stage1_frag_shader() 451 fetch_four(shader, l, l_addr, ureg_DECL_sampler(shader, 1), false); in vl_idct_stage2_frag_shader() 452 fetch_four(shader, r, r_addr, ureg_DECL_sampler(shader, 0), true); in vl_idct_stage2_frag_shader()
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D | vl_zscan.c | 217 samp_src = ureg_DECL_sampler(shader, 0); in create_frag_shader() 218 samp_scan = ureg_DECL_sampler(shader, 1); in create_frag_shader() 219 samp_quant = ureg_DECL_sampler(shader, 2); in create_frag_shader()
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D | vl_matrix_filter.c | 95 sampler = ureg_DECL_sampler(shader, 0); in create_frag_shader()
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D | vl_median_filter.c | 109 sampler = ureg_DECL_sampler(shader, 0); in create_frag_shader()
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D | vl_bicubic_filter.c | 176 sampler = ureg_DECL_sampler(shader, 0); in create_frag_shader()
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D | vl_mc.c | 179 sampler = ureg_DECL_sampler(shader, 0); in create_ref_frag_shader()
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D | vl_mpeg12_decoder.c | 1103 sampler = ureg_DECL_sampler(shader, 0); in mc_frag_shader_callback()
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/external/mesa3d/src/gallium/frontends/xa/ |
D | xa_tgsi.c | 213 y_sampler = ureg_DECL_sampler(ureg, 0); in create_yuv_shader() 214 u_sampler = ureg_DECL_sampler(ureg, 1); in create_yuv_shader() 215 v_sampler = ureg_DECL_sampler(ureg, 2); in create_yuv_shader() 327 sampler = ureg_DECL_sampler(ureg, *cur_sampler); in read_input()
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/external/mesa3d/src/gallium/drivers/freedreno/ |
D | freedreno_program.c | 163 TGSI_TEXTURE_2D, tc, ureg_DECL_sampler(ureg, i)); in fd_prog_blit_fs() 169 TGSI_TEXTURE_2D, tc, ureg_DECL_sampler(ureg, rts)); in fd_prog_blit_fs()
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/external/mesa3d/src/gallium/frontends/nine/ |
D | nine_shader.c | 1079 src = ureg_DECL_sampler(ureg, param->idx); in tx_src_param() 2248 ureg_DECL_sampler(ureg, sem.reg.idx); in DECL_SPECIAL() 2530 sample = ureg_DECL_sampler(ureg, m); in DECL_SPECIAL() 2607 sample = ureg_DECL_sampler(ureg, m); in DECL_SPECIAL() 2624 sample = ureg_DECL_sampler(ureg, m); in DECL_SPECIAL() 2653 sample = ureg_DECL_sampler(ureg, m + 1); in DECL_SPECIAL() 2685 sample = ureg_DECL_sampler(ureg, m + 2); in DECL_SPECIAL() 2718 sample = ureg_DECL_sampler(ureg, m); in DECL_SPECIAL() 2742 sample = ureg_DECL_sampler(ureg, m); in DECL_SPECIAL() 2821 sample = ureg_DECL_sampler(ureg, m + 2); in DECL_SPECIAL() [all …]
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D | nine_ff.c | 1355 ps.s[s] = ureg_DECL_sampler(ureg, s); in nine_ff_build_ps() 1360 ps.s[s] = ureg_DECL_sampler(ureg, s); in nine_ff_build_ps() 1372 ps.s[s] = ureg_DECL_sampler(ureg, s); in nine_ff_build_ps()
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/external/mesa3d/src/mesa/state_tracker/ |
D | st_mesa_to_tgsi.c | 1058 t->samplers[i] = ureg_DECL_sampler(ureg, i); in st_translate_mesa_program()
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D | st_atifs_to_tgsi.c | 501 t->samplers[i] = ureg_DECL_sampler(ureg, i); in st_translate_atifs_program()
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D | st_glsl_to_tgsi.cpp | 6928 t->samplers[i] = ureg_DECL_sampler(ureg, i); in st_translate_program()
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/external/virglrenderer/src/gallium/auxiliary/tgsi/ |
D | tgsi_ureg.h | 298 ureg_DECL_sampler(struct ureg_program *,
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D | tgsi_ureg.c | 631 struct ureg_src ureg_DECL_sampler( struct ureg_program *ureg, in ureg_DECL_sampler() function
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/external/mesa3d/src/gallium/auxiliary/tgsi/ |
D | tgsi_ureg.h | 364 ureg_DECL_sampler( struct ureg_program *,
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D | tgsi_ureg.c | 722 struct ureg_src ureg_DECL_sampler( struct ureg_program *ureg, in ureg_DECL_sampler() function
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/external/mesa3d/src/gallium/auxiliary/nir/ |
D | nir_to_tgsi.c | 281 ureg_DECL_sampler(c->ureg, i); in ntt_setup_uniforms() 1761 struct ureg_src sampler = ureg_DECL_sampler(c->ureg, instr->sampler_index); in ntt_emit_texture()
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/external/mesa3d/src/gallium/drivers/nouveau/nv50/ |
D | nv50_surface.c | 932 target, tc, ureg_DECL_sampler(ureg, 1)); in nv50_blitter_make_fp() 940 target, tc, ureg_DECL_sampler(ureg, 0)); in nv50_blitter_make_fp()
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/external/mesa3d/docs/relnotes/ |
D | 19.1.0.rst | 668 - st/nine: use helper ureg_DECL_sampler everywhere
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