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Searched refs:ureg_create (Results 1 – 25 of 28) sorted by relevance

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/external/mesa3d/src/gallium/auxiliary/util/
Du_simple_shaders.c83 ureg = ureg_create( PIPE_SHADER_VERTEX ); in util_make_vertex_passthrough_shader_with_so()
247 ureg = ureg_create(PIPE_SHADER_FRAGMENT); in util_make_fragment_tex_shader_xrbias()
305 ureg = ureg_create( PIPE_SHADER_FRAGMENT ); in util_make_fragment_tex_shader_writemask()
394 ureg = ureg_create(PIPE_SHADER_FRAGMENT); in util_make_fs_blit_zs()
484 struct ureg_program *ureg = ureg_create(PIPE_SHADER_FRAGMENT); in util_make_empty_fragment_shader()
508 ureg = ureg_create( PIPE_SHADER_FRAGMENT ); in util_make_fragment_cloneinput_shader()
703 ureg = ureg_create(PIPE_SHADER_FRAGMENT); in util_make_fs_msaa_resolve()
765 ureg = ureg_create(PIPE_SHADER_FRAGMENT); in util_make_fs_msaa_resolve_bilinear()
864 ureg = ureg_create(PIPE_SHADER_GEOMETRY); in util_make_geometry_passthrough_shader()
934 ureg = ureg_create(PIPE_SHADER_FRAGMENT); in util_make_fs_pack_color_zs()
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/external/mesa3d/src/gallium/drivers/radeonsi/
Dsi_shaderlib_tgsi.c56 struct ureg_program *ureg = ureg_create(PIPE_SHADER_VERTEX); in si_get_blitter_vs()
93 struct ureg_program *ureg = ureg_create(PIPE_SHADER_TESS_CTRL); in si_create_fixed_func_tcs()
133 struct ureg_program *ureg = ureg_create(PIPE_SHADER_COMPUTE); in si_create_dma_compute_shader()
225 struct ureg_program *ureg = ureg_create(PIPE_SHADER_COMPUTE); in si_create_dcc_retile_cs()
723 struct ureg_program *ureg = ureg_create(PIPE_SHADER_COMPUTE); in si_create_fmask_expand_cs()
/external/mesa3d/src/gallium/auxiliary/vl/
Dvl_compositor_gfx.c63 shader = ureg_create(PIPE_SHADER_VERTEX); in create_vert_shader()
271 shader = ureg_create(PIPE_SHADER_FRAGMENT); in create_frag_shader_video_buffer()
293 shader = ureg_create(PIPE_SHADER_FRAGMENT); in create_frag_shader_weave_rgb()
316 shader = ureg_create(PIPE_SHADER_FRAGMENT); in create_frag_shader_deint_yuv()
354 shader = ureg_create(PIPE_SHADER_FRAGMENT); in create_frag_shader_palette()
408 shader = ureg_create(PIPE_SHADER_FRAGMENT); in create_frag_shader_rgba()
443 shader = ureg_create(PIPE_SHADER_FRAGMENT); in create_frag_shader_rgb_yuv()
Dvl_mc.c115 shader = ureg_create(PIPE_SHADER_VERTEX); in create_ref_vert_shader()
172 shader = ureg_create(PIPE_SHADER_FRAGMENT); in create_ref_frag_shader()
244 shader = ureg_create(PIPE_SHADER_VERTEX); in create_ycbcr_vert_shader()
323 shader = ureg_create(PIPE_SHADER_FRAGMENT); in create_ycbcr_frag_shader()
Dvl_matrix_filter.c55 shader = ureg_create(PIPE_SHADER_VERTEX); in create_vert_shader()
89 shader = ureg_create(PIPE_SHADER_FRAGMENT); in create_frag_shader()
Dvl_deint_filter.c70 shader = ureg_create(PIPE_SHADER_VERTEX); in create_vert_shader()
95 shader = ureg_create(PIPE_SHADER_FRAGMENT); in create_copy_frag_shader()
139 shader = ureg_create(PIPE_SHADER_FRAGMENT); in create_deint_frag_shader()
Dvl_median_filter.c53 shader = ureg_create(PIPE_SHADER_VERTEX); in create_vert_shader()
102 shader = ureg_create(PIPE_SHADER_FRAGMENT); in create_frag_shader()
Dvl_idct.c151 shader = ureg_create(PIPE_SHADER_VERTEX); in create_mismatch_vert_shader()
203 shader = ureg_create(PIPE_SHADER_FRAGMENT); in create_mismatch_frag_shader()
267 shader = ureg_create(PIPE_SHADER_VERTEX); in create_stage1_vert_shader()
330 shader = ureg_create(PIPE_SHADER_FRAGMENT); in create_stage1_frag_shader()
Dvl_bicubic_filter.c57 shader = ureg_create(PIPE_SHADER_VERTEX); in create_vert_shader()
170 shader = ureg_create(PIPE_SHADER_FRAGMENT); in create_frag_shader()
Dvl_zscan.c130 shader = ureg_create(PIPE_SHADER_VERTEX); in create_vert_shader()
207 shader = ureg_create(PIPE_SHADER_FRAGMENT); in create_frag_shader()
/external/mesa3d/src/gallium/drivers/freedreno/
Dfreedreno_program.c128 ureg = ureg_create(PIPE_SHADER_VERTEX); in fd_prog_blit_vs()
155 ureg = ureg_create(PIPE_SHADER_FRAGMENT); in fd_prog_blit_fs()
/external/mesa3d/src/gallium/drivers/svga/
Dsvga_state_vs.c56 ureg = ureg_create(PIPE_SHADER_VERTEX); in get_dummy_vertex_shader()
287 ureg = ureg_create(PIPE_SHADER_VERTEX); in compile_passthrough_vs()
Dsvga_state_fs.c66 ureg = ureg_create(PIPE_SHADER_FRAGMENT); in get_dummy_fragment_shader()
/external/mesa3d/src/gallium/frontends/xa/
Dxa_tgsi.c155 ureg = ureg_create(PIPE_SHADER_VERTEX); in create_vs()
369 ureg = ureg_create(PIPE_SHADER_FRAGMENT); in create_fs()
/external/mesa3d/src/gallium/drivers/r300/
Dr300_vs.c190 ureg = ureg_create(PIPE_SHADER_VERTEX); in r300_dummy_vertex_shader()
Dr300_fs.c223 ureg = ureg_create(PIPE_SHADER_FRAGMENT); in r300_dummy_fragment_shader()
/external/mesa3d/src/mesa/state_tracker/
Dst_pbo.c350 ureg = ureg_create(PIPE_SHADER_GEOMETRY); in st_pbo_create_gs()
/external/virglrenderer/src/gallium/auxiliary/tgsi/
Dtgsi_ureg.h95 ureg_create( unsigned processor );
Dtgsi_ureg.c1675 struct ureg_program *ureg_create( unsigned processor ) in ureg_create() function
/external/mesa3d/src/gallium/auxiliary/tgsi/
Dtgsi_ureg.h100 ureg_create(enum pipe_shader_type processor);
/external/mesa3d/src/gallium/drivers/nouveau/nvc0/
Dnvc0_program.c1014 ureg = ureg_create(PIPE_SHADER_TESS_CTRL); in nvc0_program_init_tcp_empty()
Dnvc0_surface.c828 ureg = ureg_create(PIPE_SHADER_VERTEX); in nvc0_blitter_make_vp()
/external/mesa3d/src/gallium/frontends/nine/
Dnine_ff.c335 struct ureg_program *ureg = ureg_create(PIPE_SHADER_VERTEX); in nine_ff_build_vs()
1320 struct ureg_program *ureg = ureg_create(PIPE_SHADER_FRAGMENT); in nine_ff_build_ps()
/external/mesa3d/src/gallium/auxiliary/nir/
Dnir_to_tgsi.c2622 c->ureg = ureg_create(pipe_shader_type_from_mesa(s->info.stage)); in nir_to_tgsi()
/external/mesa3d/src/gallium/drivers/nouveau/nv50/
Dnv50_surface.c914 ureg = ureg_create(PIPE_SHADER_FRAGMENT); in nv50_blitter_make_fp()

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