/external/mesa3d/src/gallium/auxiliary/util/ |
D | u_simple_shaders.c | 83 ureg = ureg_create( PIPE_SHADER_VERTEX ); in util_make_vertex_passthrough_shader_with_so() 247 ureg = ureg_create(PIPE_SHADER_FRAGMENT); in util_make_fragment_tex_shader_xrbias() 305 ureg = ureg_create( PIPE_SHADER_FRAGMENT ); in util_make_fragment_tex_shader_writemask() 394 ureg = ureg_create(PIPE_SHADER_FRAGMENT); in util_make_fs_blit_zs() 484 struct ureg_program *ureg = ureg_create(PIPE_SHADER_FRAGMENT); in util_make_empty_fragment_shader() 508 ureg = ureg_create( PIPE_SHADER_FRAGMENT ); in util_make_fragment_cloneinput_shader() 703 ureg = ureg_create(PIPE_SHADER_FRAGMENT); in util_make_fs_msaa_resolve() 765 ureg = ureg_create(PIPE_SHADER_FRAGMENT); in util_make_fs_msaa_resolve_bilinear() 864 ureg = ureg_create(PIPE_SHADER_GEOMETRY); in util_make_geometry_passthrough_shader() 934 ureg = ureg_create(PIPE_SHADER_FRAGMENT); in util_make_fs_pack_color_zs() [all …]
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/external/mesa3d/src/gallium/drivers/radeonsi/ |
D | si_shaderlib_tgsi.c | 56 struct ureg_program *ureg = ureg_create(PIPE_SHADER_VERTEX); in si_get_blitter_vs() 93 struct ureg_program *ureg = ureg_create(PIPE_SHADER_TESS_CTRL); in si_create_fixed_func_tcs() 133 struct ureg_program *ureg = ureg_create(PIPE_SHADER_COMPUTE); in si_create_dma_compute_shader() 225 struct ureg_program *ureg = ureg_create(PIPE_SHADER_COMPUTE); in si_create_dcc_retile_cs() 723 struct ureg_program *ureg = ureg_create(PIPE_SHADER_COMPUTE); in si_create_fmask_expand_cs()
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/external/mesa3d/src/gallium/auxiliary/vl/ |
D | vl_compositor_gfx.c | 63 shader = ureg_create(PIPE_SHADER_VERTEX); in create_vert_shader() 271 shader = ureg_create(PIPE_SHADER_FRAGMENT); in create_frag_shader_video_buffer() 293 shader = ureg_create(PIPE_SHADER_FRAGMENT); in create_frag_shader_weave_rgb() 316 shader = ureg_create(PIPE_SHADER_FRAGMENT); in create_frag_shader_deint_yuv() 354 shader = ureg_create(PIPE_SHADER_FRAGMENT); in create_frag_shader_palette() 408 shader = ureg_create(PIPE_SHADER_FRAGMENT); in create_frag_shader_rgba() 443 shader = ureg_create(PIPE_SHADER_FRAGMENT); in create_frag_shader_rgb_yuv()
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D | vl_mc.c | 115 shader = ureg_create(PIPE_SHADER_VERTEX); in create_ref_vert_shader() 172 shader = ureg_create(PIPE_SHADER_FRAGMENT); in create_ref_frag_shader() 244 shader = ureg_create(PIPE_SHADER_VERTEX); in create_ycbcr_vert_shader() 323 shader = ureg_create(PIPE_SHADER_FRAGMENT); in create_ycbcr_frag_shader()
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D | vl_matrix_filter.c | 55 shader = ureg_create(PIPE_SHADER_VERTEX); in create_vert_shader() 89 shader = ureg_create(PIPE_SHADER_FRAGMENT); in create_frag_shader()
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D | vl_deint_filter.c | 70 shader = ureg_create(PIPE_SHADER_VERTEX); in create_vert_shader() 95 shader = ureg_create(PIPE_SHADER_FRAGMENT); in create_copy_frag_shader() 139 shader = ureg_create(PIPE_SHADER_FRAGMENT); in create_deint_frag_shader()
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D | vl_median_filter.c | 53 shader = ureg_create(PIPE_SHADER_VERTEX); in create_vert_shader() 102 shader = ureg_create(PIPE_SHADER_FRAGMENT); in create_frag_shader()
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D | vl_idct.c | 151 shader = ureg_create(PIPE_SHADER_VERTEX); in create_mismatch_vert_shader() 203 shader = ureg_create(PIPE_SHADER_FRAGMENT); in create_mismatch_frag_shader() 267 shader = ureg_create(PIPE_SHADER_VERTEX); in create_stage1_vert_shader() 330 shader = ureg_create(PIPE_SHADER_FRAGMENT); in create_stage1_frag_shader()
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D | vl_bicubic_filter.c | 57 shader = ureg_create(PIPE_SHADER_VERTEX); in create_vert_shader() 170 shader = ureg_create(PIPE_SHADER_FRAGMENT); in create_frag_shader()
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D | vl_zscan.c | 130 shader = ureg_create(PIPE_SHADER_VERTEX); in create_vert_shader() 207 shader = ureg_create(PIPE_SHADER_FRAGMENT); in create_frag_shader()
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/external/mesa3d/src/gallium/drivers/freedreno/ |
D | freedreno_program.c | 128 ureg = ureg_create(PIPE_SHADER_VERTEX); in fd_prog_blit_vs() 155 ureg = ureg_create(PIPE_SHADER_FRAGMENT); in fd_prog_blit_fs()
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/external/mesa3d/src/gallium/drivers/svga/ |
D | svga_state_vs.c | 56 ureg = ureg_create(PIPE_SHADER_VERTEX); in get_dummy_vertex_shader() 287 ureg = ureg_create(PIPE_SHADER_VERTEX); in compile_passthrough_vs()
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D | svga_state_fs.c | 66 ureg = ureg_create(PIPE_SHADER_FRAGMENT); in get_dummy_fragment_shader()
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/external/mesa3d/src/gallium/frontends/xa/ |
D | xa_tgsi.c | 155 ureg = ureg_create(PIPE_SHADER_VERTEX); in create_vs() 369 ureg = ureg_create(PIPE_SHADER_FRAGMENT); in create_fs()
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/external/mesa3d/src/gallium/drivers/r300/ |
D | r300_vs.c | 190 ureg = ureg_create(PIPE_SHADER_VERTEX); in r300_dummy_vertex_shader()
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D | r300_fs.c | 223 ureg = ureg_create(PIPE_SHADER_FRAGMENT); in r300_dummy_fragment_shader()
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/external/mesa3d/src/mesa/state_tracker/ |
D | st_pbo.c | 350 ureg = ureg_create(PIPE_SHADER_GEOMETRY); in st_pbo_create_gs()
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/external/virglrenderer/src/gallium/auxiliary/tgsi/ |
D | tgsi_ureg.h | 95 ureg_create( unsigned processor );
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D | tgsi_ureg.c | 1675 struct ureg_program *ureg_create( unsigned processor ) in ureg_create() function
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/external/mesa3d/src/gallium/auxiliary/tgsi/ |
D | tgsi_ureg.h | 100 ureg_create(enum pipe_shader_type processor);
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/external/mesa3d/src/gallium/drivers/nouveau/nvc0/ |
D | nvc0_program.c | 1014 ureg = ureg_create(PIPE_SHADER_TESS_CTRL); in nvc0_program_init_tcp_empty()
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D | nvc0_surface.c | 828 ureg = ureg_create(PIPE_SHADER_VERTEX); in nvc0_blitter_make_vp()
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/external/mesa3d/src/gallium/frontends/nine/ |
D | nine_ff.c | 335 struct ureg_program *ureg = ureg_create(PIPE_SHADER_VERTEX); in nine_ff_build_vs() 1320 struct ureg_program *ureg = ureg_create(PIPE_SHADER_FRAGMENT); in nine_ff_build_ps()
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/external/mesa3d/src/gallium/auxiliary/nir/ |
D | nir_to_tgsi.c | 2622 c->ureg = ureg_create(pipe_shader_type_from_mesa(s->info.stage)); in nir_to_tgsi()
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/external/mesa3d/src/gallium/drivers/nouveau/nv50/ |
D | nv50_surface.c | 914 ureg = ureg_create(PIPE_SHADER_FRAGMENT); in nv50_blitter_make_fp()
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