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Searched refs:useSubset (Results 1 – 3 of 3) sorted by relevance

/external/skia/src/gpu/effects/
DGrTextureEffect.cpp380 bool useSubset[2] = {modeUsesSubset(m[0]), modeUsesSubset(m[1])}; in emitCode() local
384 if (useSubset[0] || useSubset[1]) { in emitCode()
/external/skia/gm/
Dwacky_yuv_formats.cpp768 WackyYUVFormatsGM(bool useTargetColorSpace, bool useSubset, Type type) in WackyYUVFormatsGM() argument
769 : fUseTargetColorSpace(useTargetColorSpace), fUseSubset(useSubset), fImageType(type) { in WackyYUVFormatsGM()
/external/skia/src/gpu/ops/
DGrTextureOp.cpp1422 bool useSubset = random->nextBool(); in GR_DRAW_OP_TEST_DEFINE() local
1433 useSubset ? &srcRect : nullptr); in GR_DRAW_OP_TEST_DEFINE()