Searched refs:use_explicit_locations (Results 1 – 3 of 3) sorted by relevance
167 bool use_explicit_locations; member
325 bool use_explicit_locations; member4050 if (vrend_state.use_explicit_locations || has_feature(feat_gles31_vertex_attrib_binding)) { in vrend_draw_bind_vertex_legacy()6413 grctx->shader_cfg.use_explicit_locations = vrend_state.use_explicit_locations; in vrend_create_context()
5519 if (ctx->prog_type == TGSI_PROCESSOR_VERTEX && ctx->cfg->use_explicit_locations) in emit_header()6234 if (ctx->cfg->use_explicit_locations) { in emit_ios_vs()