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Searched refs:userDefinedInterface (Results 1 – 1 of 1) sorted by relevance

/external/swiftshader/src/Pipeline/
DSpirvShader.cpp849 auto &userDefinedInterface = (objectTy.storageClass == spv::StorageClassInput) ? inputs : outputs; in ProcessInterfaceVariable() local
888 [&userDefinedInterface](Decorations const &d, AttribType type) { in ProcessInterfaceVariable()
892 scalarSlot < static_cast<int32_t>(userDefinedInterface.size())); in ProcessInterfaceVariable()
894 auto &slot = userDefinedInterface[scalarSlot]; in ProcessInterfaceVariable()