Searched refs:usesMultipleRenderTargets (Results 1 – 2 of 2) sorted by relevance
67 bool usesMultipleRenderTargets() const { return mUsesMultipleRenderTargets; } in usesMultipleRenderTargets() function
424 return (shader && shader->usesFragColor() && shader->usesMultipleRenderTargets() && in usesBroadcast()520 return (shader && shader->usesMultipleRenderTargets()); in usesMultipleFragmentOuts()