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Searched refs:uses_local_invocation_idx (Results 1 – 4 of 4) sorted by relevance

/external/mesa3d/src/amd/vulkan/
Dradv_shader.h332 bool uses_local_invocation_idx; member
Dradv_shader_info.c163 info->cs.uses_local_invocation_idx = true; in gather_intrinsic_info()
Dradv_shader_args.c478 if (args->shader_info->cs.uses_local_invocation_idx) { in radv_declare_shader_args()
Dradv_shader.c1025 S_00B84C_TG_SIZE_EN(info->cs.uses_local_invocation_idx) | in radv_postprocess_config()