/external/libvpx/libvpx/tools/3D-Reconstruction/MotionEST/ |
D | SearchSmooth.py | 70 def smooth(self, uvs, mvs): argument 71 sm_uvs = np.zeros(uvs.shape) 78 nb_uv += uvs[i, j] / 6.0 80 nb_uv += uvs[r, c] / 6.0 84 nb_uv += uvs[i, j] / 12.0 86 nb_uv += uvs[r, c] / 12.0 106 uvs = mvs / self.blk_sz 108 uvs = self.smooth(uvs, mvs) 109 self.mf = uvs * self.blk_sz 176 def smooth(self, uvs, mvs): argument [all …]
|
D | Anandan.py | 148 def smooth(self, uvs, mvs, min_ssds, l): argument 166 avg_uv += 0.25 * uvs[i, j] 179 uvs = np.zeros(mvs.shape) 181 uvs = self.smooth(uvs, mvs, min_ssds, l) 182 last_mvs = uvs 185 self.mf[r, c] = uvs[r, c]
|
D | Exhaust.py | 224 def smooth(self, uvs, mvs): argument 225 sm_uvs = np.zeros(uvs.shape) 231 avg_uv += uvs[i, j] / 6.0 235 avg_uv += uvs[i, j] / 12.0 248 uvs = np.zeros(self.mf.shape) 250 uvs = self.smooth(uvs, mvs) 251 self.mf = uvs
|
/external/replicaisland/src/com/replica/replicaisland/ |
D | Grid.java | 150 public void set(int quadX, int quadY, float[][] positions, float[][] uvs) { in set() argument 160 if (uvs.length < 4) { in set() 167 setVertex(i, j, positions[0][0], positions[0][1], positions[0][2], uvs[0][0], uvs[0][1]); in set() 168 … setVertex(i + 1, j, positions[1][0], positions[1][1], positions[1][2], uvs[1][0], uvs[1][1]); in set() 169 … setVertex(i, j + 1, positions[2][0], positions[2][1], positions[2][2], uvs[2][0], uvs[2][1]); in set() 170 … setVertex(i + 1, j + 1, positions[3][0], positions[3][1], positions[3][2], uvs[3][0], uvs[3][1]); in set()
|
D | TiledVertexGrid.java | 120 final float[][] uvs = { uv0, uv1, uv2, uv3 }; in generateGrid() local 122 grid.set(tileX, tileY, positions, uvs); in generateGrid()
|
/external/fonttools/Tests/fontBuilder/ |
D | fontBuilder_test.py | 326 uvs = [ 337 fb.setupCharacterMap(cmap, uvs) 349 uvs = [ 353 fb.setupCharacterMap(cmap, uvs)
|
/external/fonttools/Lib/fontTools/ttLib/tables/ |
D | _c_m_a_p.py | 1105 uvs, defOVSOffset, nonDefUVSOffset = struct.unpack(">3sLL", data[recOffset:recOffset +11]) 1107 varUVS = cvtToUVS(uvs) 1151 for uvs in uvsList: 1152 uvList = uvsDict[uvs] 1155 attrs = [("uv", hex(uv)), ("uvs", hex(uvs))] 1182 uvs = safeEval(attrs["uvs"]) 1191 uvsDict[uvs].append((uv, gname)) 1193 uvsDict[uvs] = [(uv, gname)] 1205 for uvs in uvsList: 1206 entryList = uvsDict[uvs] [all …]
|
/external/skqp/bench/ |
D | GameBench.cpp | 199 SkPoint uvs[4] = { in onDraw() local 206 4, verts, uvs, nullptr, 6, indices), in onDraw()
|
/external/skia/bench/ |
D | GameBench.cpp | 198 SkPoint uvs[4] = { in onDraw() local 205 4, verts, uvs, nullptr, 6, indices), in onDraw()
|
/external/fonttools/Lib/fontTools/ |
D | fontBuilder.py | 380 def setupCharacterMap(self, cmapping, uvs=None, allowFallback=False): argument 417 if uvs is not None: 419 for unicodeValue, variationSelector, glyphName in uvs:
|
/external/ImageMagick/PerlMagick/t/reference/write/read/ |
D | input_mat.miff | 48 …``]^`^_^^_Z\[^]]^^\]aZZXWTXUUSKINTYains{����������������������������}}||}uvs��������ȤdFGLSSTX[\…
|
/external/python/cpython3/Lib/test/ |
D | mime.types | 1305 video/vnd.dece.sd uvs uvvs
|