Searched refs:vVertices (Results 1 – 1 of 1) sorted by relevance
14 static const GLfloat vVertices[] = { in GlScene() local193 GLintptr colorsoffset = sizeof(vVertices); in GlScene()194 GLintptr normalsoffset = sizeof(vVertices) + sizeof(vColors); in GlScene()199 …glBufferData(GL_ARRAY_BUFFER, sizeof(vVertices) + sizeof(vColors) + sizeof(vNormals), 0, GL_STATIC… in GlScene()200 glBufferSubData(GL_ARRAY_BUFFER, positionsoffset, sizeof(vVertices), &vVertices[0]); in GlScene()