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Searched refs:vecId (Results 1 – 1 of 1) sorted by relevance

/external/angle/src/libANGLE/renderer/
Dglslang_wrapper_utils.cpp4121 const spirv::IdRef vecId(vec0Id + offset); in transformEntryPoint() local
4122 interfaceList.push_back(vecId); in transformEntryPoint()
4205 const spirv::IdRef vecId(vec0Id + offset); in transformDecorate() local
4206 if (mIsAliasingAttributeById[vecId]) in transformDecorate()
4211 spirv::WriteDecorate(mSpirvBlobOut, vecId, decoration, in transformDecorate()
4509 const spirv::IdRef vecId(vec0Id + offset); in declareExpandedMatrixVectors() local
4510 if (!mIsAliasingAttributeById[vecId]) in declareExpandedMatrixVectors()
4512 spirv::WriteVariable(mSpirvBlobOut, inputType, vecId, spv::StorageClassInput, in declareExpandedMatrixVectors()
4563 const spirv::IdRef vecId(vec0Id + offset); in writeExpandedMatrixInitialization() local
4566 spirv::IdRef replacementId(vecId); in writeExpandedMatrixInitialization()
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