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Searched refs:vertex4f (Results 1 – 7 of 7) sorted by relevance

/external/mesa3d/src/gallium/auxiliary/vl/
Dvl_compositor.h84 struct vertex4f colors[4];
265 struct vertex4f *colors);
Dvl_types.h41 struct vertex4f struct
Dvl_compositor.c246 c->vertex_buf.stride = sizeof(struct vertex2f) + sizeof(struct vertex4f) * 2; in init_buffers()
260 vertex_elems[2].src_offset = sizeof(struct vertex2f) + sizeof(struct vertex4f); in init_buffers()
442 struct vertex4f v_one = { 1.0f, 1.0f, 1.0f, 1.0f }; in vl_compositor_clear_layers()
643 struct vertex4f *colors) in vl_compositor_set_rgba_layer()
/external/mesa3d/src/gallium/frontends/vdpau/
Doutput.c617 static struct vertex4f *
618 ColorsToPipe(VdpColor const *colors, uint32_t flags, struct vertex4f result[4]) in ColorsToPipe()
621 struct vertex4f *dst = result; in ColorsToPipe()
661 struct vertex4f vlcolors[4]; in vlVdpOutputSurfaceRenderOutputSurface()
731 struct vertex4f vlcolors[4]; in vlVdpOutputSurfaceRenderBitmapSurface()
/external/angle/src/libANGLE/
DContext_gl_1_autogen.h246 void vertex4f(GLfloat x, GLfloat y, GLfloat z, GLfloat w); \
DContext_gl.cpp1859 void Context::vertex4f(GLfloat x, GLfloat y, GLfloat z, GLfloat w) in vertex4f() function in gl::Context
/external/angle/src/libGL/
Dentry_points_gl_1_autogen.cpp6864 context->vertex4f(x, y, z, w); in GL_Vertex4f()