/external/deqp/external/openglcts/modules/gl/ |
D | gl4cDirectStateAccessVertexArraysTests.cpp | 2196 …gl.vertexArrayAttribFormat(m_vao, gl.getAttribLocation(m_po, "a_0"), size, type_gl_name, normalize… in PrepareVAO() 2197 …gl.vertexArrayAttribFormat(m_vao, gl.getAttribLocation(m_po, "a_1"), size, type_gl_name, normalize… in PrepareVAO() 4802 gl.vertexArrayAttribFormat(vao, max_vertex_attribs, 1, GL_BYTE, GL_FALSE, 0); in iterate() 4807 gl.vertexArrayAttribFormat(vao, max_vertex_attribs + 1, 1, GL_BYTE, GL_FALSE, 0); in iterate() 4833 gl.vertexArrayAttribFormat(vao, 0, 0, GL_BYTE, GL_FALSE, 0); in iterate() 4838 gl.vertexArrayAttribFormat(vao, 0, 5, GL_BYTE, GL_FALSE, 0); in iterate() 4864 gl.vertexArrayAttribFormat(vao, 0, 1, GL_BYTE, GL_FALSE, max_vertex_attrib_relative_offset + 1); in iterate() 4883 gl.vertexArrayAttribFormat(vao, 0, 1, bad_type, GL_FALSE, 0); in iterate() 4915 gl.vertexArrayAttribFormat(not_a_vao, 0, 1, GL_BYTE, GL_FALSE, 0); in iterate() 4931 gl.vertexArrayAttribFormat(vao, 0, GL_BGRA, GL_BYTE, GL_TRUE, 0); in iterate() [all …]
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/external/angle/src/libANGLE/ |
D | Context_gl_4_autogen.h | 342 void vertexArrayAttribFormat(VertexArrayID vaobjPacked, GLuint attribindex, GLint size, \
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D | Context_gl.cpp | 3656 void Context::vertexArrayAttribFormat(VertexArrayID vaobj, in vertexArrayAttribFormat() function in gl::Context
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/external/deqp/framework/opengl/wrapper/ |
D | glwFunctions.inl | 800 glVertexArrayAttribFormatFunc vertexArrayAttribFormat; variable
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D | glwInitGL45.inl | 566 gl->vertexArrayAttribFormat = (glVertexArrayAttribFormatFunc) loader->get("glVertexArrayA…
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D | glwInitGL46.inl | 570 gl->vertexArrayAttribFormat = (glVertexArrayAttribFormatFunc) loader->get("glVertexArrayA…
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D | glwInitExtGL.inl | 698 …gl->vertexArrayAttribFormat = (glVertexArrayAttribFormatFunc) loader->get("glVertexArrayA…
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D | glwImpl.inl | 6364 gl->vertexArrayAttribFormat(vaobj, attribindex, size, type, normalized, relativeoffset);
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/external/angle/src/libANGLE/renderer/gl/ |
D | DispatchTableGL_autogen.cpp | 211 ASSIGN("glVertexArrayAttribFormat", vertexArrayAttribFormat); in initProcsDesktopGL() 1914 ASSIGN("glVertexArrayAttribFormat", vertexArrayAttribFormat); in initProcsDesktopGL() 2999 vertexArrayAttribFormat = &glVertexArrayAttribFormatNULL; in initProcsDesktopGLNULL() 4700 vertexArrayAttribFormat = &glVertexArrayAttribFormatNULL; in initProcsDesktopGLNULL()
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D | DispatchTableGL_autogen.h | 721 PFNGLVERTEXARRAYATTRIBFORMATPROC vertexArrayAttribFormat = nullptr; variable
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/external/deqp/framework/platform/null/ |
D | tcuNullRenderContextInitFuncs.inl | 800 gl->vertexArrayAttribFormat = glVertexArrayAttribFormat;
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/external/angle/src/libGL/ |
D | entry_points_gl_4_autogen.cpp | 9174 context->vertexArrayAttribFormat(vaobjPacked, attribindex, size, type, normalized, in GL_VertexArrayAttribFormat()
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/external/deqp/framework/opengl/ |
D | gluCallLogWrapper.inl | 5813 m_gl.vertexArrayAttribFormat(vaobj, attribindex, size, type, normalized, relativeoffset);
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