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Searched refs:vertexArrayAttribIFormat (Results 1 – 13 of 13) sorted by relevance

/external/deqp/external/openglcts/modules/gl/
Dgl4cDirectStateAccessVertexArraysTests.cpp2206 gl.vertexArrayAttribIFormat(m_vao, gl.getAttribLocation(m_po, "a_0"), size, type_gl_name, 0); in PrepareVAO()
2207 gl.vertexArrayAttribIFormat(m_vao, gl.getAttribLocation(m_po, "a_1"), size, type_gl_name, 0); in PrepareVAO()
4812 gl.vertexArrayAttribIFormat(vao, max_vertex_attribs, 1, GL_BYTE, 0); in iterate()
4817 gl.vertexArrayAttribIFormat(vao, max_vertex_attribs + 1, 1, GL_BYTE, 0); in iterate()
4843 gl.vertexArrayAttribIFormat(vao, 0, 0, GL_BYTE, 0); in iterate()
4848 gl.vertexArrayAttribIFormat(vao, 0, 5, GL_BYTE, 0); in iterate()
4870 gl.vertexArrayAttribIFormat(vao, 0, 1, GL_BYTE, max_vertex_attrib_relative_offset + 1); in iterate()
4889 gl.vertexArrayAttribIFormat(vao, 0, 1, bad_type, 0); in iterate()
4902 gl.vertexArrayAttribIFormat(vao, 0, 1, GL_UNSIGNED_INT_10F_11F_11F_REV, 0); in iterate()
4920 gl.vertexArrayAttribIFormat(not_a_vao, 0, 1, GL_BYTE, 0); in iterate()
/external/angle/src/libANGLE/
DContext_gl_4_autogen.h344 void vertexArrayAttribIFormat(VertexArrayID vaobjPacked, GLuint attribindex, GLint size, \
DContext_gl.cpp3666 void Context::vertexArrayAttribIFormat(VertexArrayID vaobj, in vertexArrayAttribIFormat() function in gl::Context
/external/deqp/framework/opengl/wrapper/
DglwFunctions.inl801 glVertexArrayAttribIFormatFunc vertexArrayAttribIFormat; variable
DglwInitGL45.inl567 gl->vertexArrayAttribIFormat = (glVertexArrayAttribIFormatFunc) loader->get("glVertexArray…
DglwInitGL46.inl571 gl->vertexArrayAttribIFormat = (glVertexArrayAttribIFormatFunc) loader->get("glVertexArray…
DglwInitExtGL.inl699 …gl->vertexArrayAttribIFormat = (glVertexArrayAttribIFormatFunc) loader->get("glVertexArray…
DglwImpl.inl6372 gl->vertexArrayAttribIFormat(vaobj, attribindex, size, type, relativeoffset);
/external/angle/src/libANGLE/renderer/gl/
DDispatchTableGL_autogen.cpp212 ASSIGN("glVertexArrayAttribIFormat", vertexArrayAttribIFormat); in initProcsDesktopGL()
1915 ASSIGN("glVertexArrayAttribIFormat", vertexArrayAttribIFormat); in initProcsDesktopGL()
3000 vertexArrayAttribIFormat = &glVertexArrayAttribIFormatNULL; in initProcsDesktopGLNULL()
4701 vertexArrayAttribIFormat = &glVertexArrayAttribIFormatNULL; in initProcsDesktopGLNULL()
DDispatchTableGL_autogen.h722 PFNGLVERTEXARRAYATTRIBIFORMATPROC vertexArrayAttribIFormat = nullptr; variable
/external/deqp/framework/platform/null/
DtcuNullRenderContextInitFuncs.inl801 gl->vertexArrayAttribIFormat = glVertexArrayAttribIFormat;
/external/angle/src/libGL/
Dentry_points_gl_4_autogen.cpp9207 context->vertexArrayAttribIFormat(vaobjPacked, attribindex, size, type, relativeoffset); in GL_VertexArrayAttribIFormat()
/external/deqp/framework/opengl/
DgluCallLogWrapper.inl5820 m_gl.vertexArrayAttribIFormat(vaobj, attribindex, size, type, relativeoffset);