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Searched refs:vertexArrayVertexBuffers (Results 1 – 13 of 13) sorted by relevance

/external/deqp/external/openglcts/modules/gl/
Dgl4cDirectStateAccessVertexArraysTests.cpp1517 gl.vertexArrayVertexBuffers(m_vao, 0, 2, buffers, offsets, strides); in PrepareVAO()
1586 gl.vertexArrayVertexBuffers(m_vao, 2, 1, &m_bo_array_1, &offset, &stride); in PrepareVAO()
4575 gl.vertexArrayVertexBuffers(not_a_vao, 0, 1, &bo, &valid_offset, &valid_stride); in iterate()
4586 gl.vertexArrayVertexBuffers(vao, 0, 1, &not_a_bo, &valid_offset, &valid_stride); in iterate()
4602 …gl.vertexArrayVertexBuffers(vao, max_vertex_attrib_bindings, 1, &bo, &valid_offset, &valid_stride); in iterate()
4624 gl.vertexArrayVertexBuffers(vao, 0, 1, &bo, &invalid_offset, &valid_stride); in iterate()
4630 gl.vertexArrayVertexBuffers(vao, 0, 1, &bo, &valid_offset, &invalid_stride_0); in iterate()
4636 gl.vertexArrayVertexBuffers(vao, 0, 1, &bo, &valid_offset, &invalid_stride_1); in iterate()
/external/angle/src/libANGLE/
DContext_gl_4_autogen.h353 void vertexArrayVertexBuffers(VertexArrayID vaobjPacked, GLuint first, GLsizei count, \
DContext_gl.cpp3703 void Context::vertexArrayVertexBuffers(VertexArrayID vaobj, in vertexArrayVertexBuffers() function in gl::Context
/external/deqp/framework/opengl/wrapper/
DglwFunctions.inl824 glVertexArrayVertexBuffersFunc vertexArrayVertexBuffers; variable
DglwInitGL45.inl572 gl->vertexArrayVertexBuffers = (glVertexArrayVertexBuffersFunc) loader->get("glVertexArray…
DglwInitGL46.inl576 gl->vertexArrayVertexBuffers = (glVertexArrayVertexBuffersFunc) loader->get("glVertexArray…
DglwInitExtGL.inl704 …gl->vertexArrayVertexBuffers = (glVertexArrayVertexBuffersFunc) loader->get("glVertexArray…
DglwImpl.inl6556 gl->vertexArrayVertexBuffers(vaobj, first, count, buffers, offsets, strides);
/external/angle/src/libANGLE/renderer/gl/
DDispatchTableGL_autogen.cpp217 ASSIGN("glVertexArrayVertexBuffers", vertexArrayVertexBuffers); in initProcsDesktopGL()
1920 ASSIGN("glVertexArrayVertexBuffers", vertexArrayVertexBuffers); in initProcsDesktopGL()
3005 vertexArrayVertexBuffers = &glVertexArrayVertexBuffersNULL; in initProcsDesktopGLNULL()
4706 vertexArrayVertexBuffers = &glVertexArrayVertexBuffersNULL; in initProcsDesktopGLNULL()
DDispatchTableGL_autogen.h727 PFNGLVERTEXARRAYVERTEXBUFFERSPROC vertexArrayVertexBuffers = nullptr; variable
/external/deqp/framework/platform/null/
DtcuNullRenderContextInitFuncs.inl824 gl->vertexArrayVertexBuffers = glVertexArrayVertexBuffers;
/external/angle/src/libGL/
Dentry_points_gl_4_autogen.cpp9360 context->vertexArrayVertexBuffers(vaobjPacked, first, count, buffersPacked, offsets, in GL_VertexArrayVertexBuffers()
/external/deqp/framework/opengl/
DgluCallLogWrapper.inl5981 m_gl.vertexArrayVertexBuffers(vaobj, first, count, buffers, offsets, strides);